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I have DS 4.5.1.6 but still can’t use Uber Area Lights
Posted: 02 December 2012 09:25 AM   [ Ignore ]   [ # 16 ]
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Joined  2011-11-17

Hi all, thanks for the feedback.

I tried adjusting shading rate all the way down but it didn’t resolve the mesh lines issue. After a whole day of trials and errors (resintalling characters and material files) I discovered the culprit is the very first HDR image I used for the IBL sphere. So for whatever reason that particular jpg causes those artifacts. Switching the pics to a few other equally huge 5000x2500 jpgs seem to be fine. So far. Will keep the forum posted just in case others bump into similar issues.

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