It’s great that you’re taking on this project as a Daz animation. I would love to see more animations done using Daz and Daz figures.
First, the great: You’ve been able to create some great-looking characters and imagery, and the trailer intrigues me enough to want to see more. I really liked the opening shot of the ship flying across the cityscape.
I do see that you have an opportunity to really add impact to your camera work. I get that you are trying to accomplish a shaky-cam effect like the latest Battlestar Galactica series made popular, but the implementation is a bit much. The camera movement is too strong and does not add anything to the effect. My suggestion would be to stabilize the camera and focus on getting a great shot from a still camera and, only where absolutely necessary, add in some shaking.
Ideal places to add in shaking are where you have a fast-moving ship moving across the screen and you’re trying to get the camera to track the ship. Another ideal place would be if you have your cameraman involved in a chase.
By keeping the camera still and then adding in shaking only where necessary, you allow the shaking to have more impact.
I’m looking forward to seeing more—keep us posted!