Reading through the very long thread people keep comparing it to Carrara hair so I’m thinking some of his tricks may be applicable to what we have already, especially after seeing the render results some have done. It might again be a case of a very talented person working out what others haven’t like Howie did with landscape scenes, Age of Armour with particles, 3DCelebrity, Naomi and PhilW with hair, etc. I still think there’s a lot of untapped creative potential in Carrara.
And this is the thread I was referring to if you missed it: http://www.daz3d.com/forums/viewthread/9943/