What wrong in this code? I’m try to get vertexes in current facet.
m_normIdx [4], m_uvwIdx [4] also don’t working :(
var oNode = Scene.getPrimarySelection();
if( oNode ){
var oObject = oNode.getObject();
var oShape = oObject.getCurrentShape();
var oGeometry = oShape.getGeometry();
var oFacet = oGeometry.getFacet(0);
for( k = 0; k < 4; k++ ) {
var currentVertex = oGeometry.getVertex(oFacet.m_vertIdx[k]);
~~~~~~~~~~~~~~~
}
}
TypeError: Result of expression ‘oFacet.m_vertIdx’ [undefined] is not an object.


