Looks good cosmo!
For a scene like that, I would have created a map like in the first image.
You apply a jpg version of the map to the UE sphere and align your prop with the bright parts (image2)
And you get something like image 3 (only lit by UE) where you can add point lights to simulate light sources.
well my main problem is solved, it was the light rim where the feet meets the ground, that was my main problem and that is fixed now thank you