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UberEnvironment light
Posted: 11 November 2012 08:09 PM   [ Ignore ]   [ # 16 ]
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okay, it works, have made me a color map for the uber environment light smile

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ubertest.jpg
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Every day is your day - not the day of other people - So live your life, not the lifes of others and enjoy it

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Posted: 11 November 2012 09:35 PM   [ Ignore ]   [ # 17 ]
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Thank you Akhbour, your information was very helpful smile

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Posted: 12 November 2012 02:54 AM   [ Ignore ]   [ # 18 ]
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Looks good cosmo!

For a scene like that, I would have created a map like in the first image.

You apply a jpg version of the map to the UE sphere and align your prop with the bright parts (image2)

And you get something like image 3 (only lit by UE) where you can add point lights to simulate light sources.

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PassageTest.jpgPassagePose.jpgPassage.jpg
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Peter

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Posted: 12 November 2012 04:37 AM   [ Ignore ]   [ # 19 ]
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Akhbour - 12 November 2012 02:54 AM

Looks good cosmo!

For a scene like that, I would have created a map like in the first image.

You apply a jpg version of the map to the UE sphere and align your prop with the bright parts (image2)

And you get something like image 3 (only lit by UE) where you can add point lights to simulate light sources.


thank you smile

well my main problem is solved, it was the light rim where the feet meets the ground, that was my main problem and that is fixed now smile thank you smile

 Signature  Samples of my renders by cosmo


Every day is your day - not the day of other people - So live your life, not the lifes of others and enjoy it

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