Interesting that ovwer in the members forums there is a comment (in the Kids5 thread) about a number of things in the readmes of impending unreleased products which mentions a mysterious MilHorse 2. The fabled unflatable pony, perhaps?
Hmmm might have a look to see what’s going on ?
I would be nice if SOMEONE were to make a commercially available Centaur using Genesis… *hint hint* MStories!
Anubis is a morph, with changes in the joint centres linked to the morph, and a new UV set - the base mesh is not changed.
Ahh.. so it has some kind of higher sub-division to allow and then a new UV set so that things don’t look.. ‘stretched/bunched’ then they do some kind of merging of the two for .. the steps between combining different morphs.
So I will have to learn about the adjusting the joint/rigging tied to it and the UV changes that have to be done as well.
Okay I’ve got a similar question as the OP, and I’ve been wondering if it would be possible to create a “skirt"for lack of a better word,a geografted
part,attached to Genesis that could be used to parent the milhorse neck to ......or even mertails we had for Gen4 ........or am I completely dellusional .......which is highly probable ....
I did a screen shot and threw it into GIMP to try and show what I mean ,the red line would be the geograft part the yellow what the neck 1 would parent to ......
Interesting that ovwer in the members forums there is a comment (in the Kids5 thread) about a number of things in the readmes of impending unreleased products which mentions a mysterious MilHorse 2. The fabled unflatable pony, perhaps?
Hmmm might have a look to see what’s going on ?
I would be nice if SOMEONE were to make a commercially available Centaur using Genesis… *hint hint* MStories!
Could be possible I don’t know, it’s easier to get rid of the whole pelvis. I got a few monsters in the que at the moment.
Yes the geo stuff is not my cup of tea I’ve only ever played around with tails and horns. Matching the topology of genesis is pretty important to, so have got it as close as I could get, this is done in modo with the SUB-D on to gives you a better idea. Oh well something to do no a Sunday afternoon.
Okay I’ve got a similar question as the OP, and I’ve been wondering if it would be possible to create a “skirt"for lack of a better word,a geografted
part,attached to Genesis that could be used to parent the milhorse neck to ......or even mertails we had for Gen4 ........or am I completely dellusional .......which is highly probable ....
I did a screen shot and threw it into GIMP to try and show what I mean ,the red line would be the geograft part the yellow what the neck 1 would parent to ......
Yes, I would think that would work. It might even be possible to set the UVs up so it was possible, with a mask, to blend the human texture into the hose texture though getting that set up could be tricky - it would require a LIE preset or scripting in DS, and a Python script in Poser, to make it mix-and-matchable.
Looks pretty darned good to me MStories. You should contact DAZ and if your interested get the go ahead on the project. It’s too bad there is no “blending” script to use a horse and human skin together and tell it to blend where the two meet up!
Okay I’ve got a similar question as the OP, and I’ve been wondering if it would be possible to create a “skirt"for lack of a better word,a geografted
part,attached to Genesis that could be used to parent the milhorse neck to ......or even mertails we had for Gen4 ........or am I completely dellusional .......which is highly probable ....
I did a screen shot and threw it into GIMP to try and show what I mean ,the red line would be the geograft part the yellow what the neck 1 would parent to ......
Yes, I would think that would work. It might even be possible to set the UVs up so it was possible, with a mask, to blend the human texture into the hose texture though getting that set up could be tricky - it would require a LIE preset or scripting in DS, and a Python script in Poser, to make it mix-and-matchable.
Yeah but getting someone with the skilz who would be willing to try/make it is the problem , cause I haven’t got any modeling talents at all ......
but to me it would be it would be worth purchaseing ,even if a Genesis centaur comes out ,for the varity .And I think it would be easier then trying to make all the wonderful textures the milhorse has fit the Genesis centaur ......but then again they managed to get the Gen4 textures to fit Genesis….... so anything is possible
So Richard any idea where I would go begging .....or to whom ......
I have no faith in a DAZ centaur. Didn’t Will Dupre state he was making an M3 Centaur YEARS AGO and did it not ever appear when an insider announces a wip and then folds I call it a concept camp as it freezes out any other developer and leaves nothing
Okay I’ve got a similar question as the OP, and I’ve been wondering if it would be possible to create a “skirt"for lack of a better word,a geografted
part,attached to Genesis that could be used to parent the milhorse neck to ......or even mertails we had for Gen4 ........or am I completely dellusional .......which is highly probable ....
I did a screen shot and threw it into GIMP to try and show what I mean ,the red line would be the geograft part the yellow what the neck 1 would parent to ......
Yes, I would think that would work. It might even be possible to set the UVs up so it was possible, with a mask, to blend the human texture into the hose texture though getting that set up could be tricky - it would require a LIE preset or scripting in DS, and a Python script in Poser, to make it mix-and-matchable.
I was also thinking that with the “collar thingy” I was trying to show,that maybe other things like the Gen4 mertails would attach to Genesis as well,I understand(I think) that the lower poly thing in Genesis is good for animation and that the older stuff is higher poly count ,but for those of us that already have them and only do stills it would be good and give the graft more versitility/useablity ........
Maybe I should try begging RawArt to put his talent to it…....
and MidnightStories I really like the centaur you are working on too ........I just really waant to be able to use my milhorse textures on’em ......
Carrie, CauriB released MilHorse UV -> DAZ Horse 2 yesterday plus clone shape for it. So if midnight_stories bases his centaur on DAZ Horse 2, it would work out nicely.
Also, please keep working on this, midnight_stories. I for one think it would be AWESOME.
Carrie, CauriB released MilHorse UV -> DAZ Horse 2 yesterday plus clone shape for it. So if midnight_stories bases his centaur on DAZ Horse 2, it would work out nicely.
Also, please keep working on this, midnight_stories. I for one think it would be AWESOME.
OK I’ll give you the drum on this!!!
For the GeoGraft to work there must be matching topology
So that means some part of the horse has to have the same set of vertex co-ordinance as genesis.
there is nowhere on either one that is remotely close, even if I made a morph on genesis to fit the horse
there’s no matching poly loop to do it with.
The only way around that is a double graft and I don’t think that is possible.
It would be a bridging piece between both models and since two different model can’t own the same
Bone them it’s not possible.
What you see here is another horse model all together so different topology to the new horse and therefore
a different UV set. The only way around it would be getting Daz’s permission to change the topology on the new horse
to match, and I don’t think that will happen.