They work fine under non-GI, but with it turned on they turn black. Transparency and Light Through Transparency are clicked on and I’ve checked everything in the shaders I can think of to make sure something isn’t wrong there and I can’t find anything.
Anyone got any ideas? I suspect it’s that !@#$%^& Eyesurface shader, but I can’t figure out what’s wrong with it.
Forgot to mention, I’m using HDRI.