Keep getting this error in Dson
The Dson importer requires a writable runtime folder that is outside of the Program Files.
Add a writable runtime folder to the Libray and try again.
For someone who isn’t that familiar with writing runtime folders exactly what is it telling me todo.
I have used the the importer to show where the studio is located and did the same with the Poser runtime folder any help would be great.
Can anyone help me with this issue that am having?
Thanks in advance
Ok here’s where I have my files still cannot get it to work I missing something here?
Cache Folder I have the following C:/ ..../Doucument/Daz3d/Studio/My Library
Writeable Runtime Folder C:/..../Doucuments/DSON Genesis/Runtime
Still getting the same error above. Try deleting and reinstalling nothng working I do have the updates for Poser installed the lastest patch even for DSON.
Hrm… I’m having issues with my Poser library going nuts after importing a DSON’d figure. I’ve installed 126.96.36.199, the 32 bit version, it’s not in Program Files (heh, I’m on XP, anyway… don’t tell me that’s the problem )... Even opening a scene file with a DSON figure saved in it kills the library. It makes Poser pretty much unusable if I can’t access my content. I should email tech support, but I thought I’d ask here first, to see if there’s a solution that will help others with this problem (assuming there are any).
Huzzah! That did indeed solve the problem! I wouldn’t have thought the progress bar was causing Poser to hang; it looked like it was working well enough. I’d looked around and only found one or two people even mention the problem, let alone how to fix it. I’m glad that was so easily solved. Thanky!
I am the developer of the OctaneRender for Poser (http://render.otoy.com/forum/viewtopic.php?f=7&t=25193). I am looking to build Genesis compatibility into the plugin. I have downloaded DSON and had a look through it’s features, and am incredibly impressed with what you have done - particularly with the subd system! However, a question….
My understanding is that a 3rd party renderer would render the SubD actor (which is at a sudb level) and ignore the normal body parts actors. However querying the SubD actor in PoserPython I am getting some very odd results. In particular, the number of texture polygons is double the number of polygons (at subd 2, polygon count is 301952 and texture (uv) polygon count is 603904. These should be the same (there should be a uv poly for every polygon). If I export the subD actor as OBJ and re-import, Poser corrects this problem and sets the texture polygon count to 301952).
Is this a bug in the DSON importer? Is there a workaround (like ignore every second texture poly)?
I can findes it great what it’s all new Genesis is just since you very much
make, and also the Horse 2 with the pony is now real süß.Aber Poser 7 and I just wanted to get the importer even though it is nowhere it is for older versions of Poser. Is a great pity.
Sorry for the crappy translation, I use a translation program
I can’t believe it! I installed DSON in Poser 9 and actually got Genesis to show up in the viewport with no problems! You people are geniuses! Now I have a few question:
How do I buy DAZ content for Genesis that works with DSON and have the installer put it in the correct place for it to work with Poser?
And - I bought a few things already and they are installed in DAZ Studio - which I’ve never been able to figure out how to use - how do I get them out of DAZ Studio and into the right place in Poser?
When this Genesis figure is loaded in Poser 9, and I morph it into Victoria 4, will the Victoria 4 clothing I already have (and there’s a lot of it) fit on the Genesis Victoria 4 - or do I have to buy all new clothing?