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Dson Importer…. converted genesis clothing?
Posted: 07 November 2012 12:38 PM   [ Ignore ]
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Ok so I’ve been using the Dson importer for importing the Genesis figures and clothing into Poser without problems, but hit a Snag when I try to convert M4 or V4 clothing to genesis in Studio, then save it as Support assets and export to Poser the way i do with genesis clothing, It loads in Poser Invisable, theres a figure but its not there, I’m little lost….. Can ne one help?

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Posted: 07 November 2012 01:24 PM   [ Ignore ]   [ # 1 ]
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Is you first DAZ Studio content directory (the one at the top of the list in the Content Directory Manager) one of the folders you’ve pointed Poser to?

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Posted: 07 November 2012 01:47 PM   [ Ignore ]   [ # 2 ]
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yes, and i can load the clothing i exported as poser content that was made for genesis, its just the ones i convert to genesis i have problems with..

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Posted: 07 November 2012 04:32 PM   [ Ignore ]   [ # 3 ]
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It sounds like a directory issue - when you convert and save as an asset DS creates files in the Data folder (either the one in the directory you save to or the primary directory, if different, depending on the options you set). Invisible items usually mean that those files are not being found. The other thing you could check is that all the mesh is assigned to a bone group - select teh clothing in DS, switch to the Polygon Group Editor tool, and open the Tool Settings pane - under face group, are all the positive numbers beside groups that match actual bones in the converted outfit?

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Posted: 07 November 2012 06:20 PM   [ Ignore ]   [ # 4 ]
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well i checked the directory and pretty sure it correct and also the clothing items in group editor and they look good too, but still not showing up… crazy confused.

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