if you have changed tool setting to rocal cordinate?
activate universal tool , then open tool tab. from top menu.
then check your universal tool setting.
and If u use root node for rotate? I think it is better to use hip node to rotate figure,,
the root node need to decide general base positon and direction of the figure in your scene
after that, move your figure what you want from the positon, by hip node,
then pozing detail by each bone or use poze preset (keeping the base positon)
if you do that,, you can apply poze preset at the positon where first you set by the root node .
this pic is genesis but it is same when i cneck with V4 and poze preset.
(need to set pozing tool if you want rotate by gizmo with loacal axis by hip node,,and you
can not use poze controller to rotate hip by loacal axis,, though you can rotate hip (full figure with axis)
but hope to rotate by rocal axis,, manually rotate by pozing tool gizmo ^^;)
Click thumbnail to see full-size image