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New Carrara Animation
Posted: 23 May 2012 10:15 AM   [ Ignore ]
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If you have the time, please have a look at my latest Carrara animation and let me know what you think!
http://youtu.be/61wxc6X_hRY

Thanks!

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Posted: 23 May 2012 10:44 AM   [ Ignore ]   [ # 1 ]
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A real solid piece…love the lighting. The spinning shafts of light are magical. The light and camera angle when the chest is opened is quite dramatic. Nice to see the forums working again.

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Posted: 23 May 2012 10:51 AM   [ Ignore ]   [ # 2 ]
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PhilW - 23 May 2012 10:15 AM

If you have the time, please have a look at my latest Carrara animation and let me know what you think!
http://youtu.be/61wxc6X_hRY

Thanks!

I liked the replicated worshipers. I wonder if there would be any way to randomize their motion slightly.

The render was a little too dark on my screen, but I liked the lighting effects of the rising orb.

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Posted: 23 May 2012 12:22 PM   [ Ignore ]   [ # 3 ]
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Fantastic job!  I was really impressed.  I’m actually thinking about finally doing a few animations in Carrara.  Good thing I have your tutorials to get me started.

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Posted: 23 May 2012 12:44 PM   [ Ignore ]   [ # 4 ]
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Hi Phil W smile

Nice animation and lighting.

if you have a couple of figures replicated, and use an NLA clip, then you can adjust the timing in the NLA parameters for each clip, ..
so you could have the clip speed set to 1.00 , on one figure , and set the speed to 0.75 on another figures clip, to make it a little bit slower.

if you have more figures in the replicator, each one using the same clip but at a slightly different speed, that will give you greater variation.
or you can use the same NLA clip many times in the track at different speeds, instead of just looping it. so some clips could play slightly slower or faster than normal speed.

Hope it helps smile

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Posted: 23 May 2012 01:00 PM   [ Ignore ]   [ # 5 ]
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3DAGE - 23 May 2012 12:44 PM

Hi Phil W smile

Nice animation and lighting.

if you have a couple of figures replicated, and use an NLA clip, then you can adjust the timing in the NLA parameters for each clip, ..
so you could have the clip speed set to 1.00 , on one figure , and set the speed to 0.75 on another figures clip, to make it a little bit slower.

if you have more figures in the replicator, each one using the same clip but at a slightly different speed, that will give you greater variation.
or you can use the same NLA clip many times in the track at different speeds, instead of just looping it. so some clips could play slightly slower or faster than normal speed.

Hope it helps smile

Thanks 3dage - I always welcome your ideas!  There are already four replicators, each with figures with time-shifted NLA clips applied to get the “wave” effect out from the centre. I fear that if I complicated it even more then my humble PC would blow up.  I’m going to have to upgrade!

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Posted: 23 May 2012 07:38 PM   [ Ignore ]   [ # 6 ]
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Phil..
Very Nicely done indeed. Nice music, lighting and animation. Created nice scene imagery and visual appealing. Nice Job!.

Rich

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Posted: 24 May 2012 07:31 AM   [ Ignore ]   [ # 7 ]
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Awesome.
Agree with everyone’s assessment of the lighting—super impressive. 
The moment where the camera came through the leaves and showed the motion of the bowing natives I literally said, “Whoa…”

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Posted: 24 May 2012 07:38 AM   [ Ignore ]   [ # 8 ]
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Fantastic animation, one of the best Carrara animations I have seen.
-Ingvar

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Posted: 24 May 2012 09:14 AM   [ Ignore ]   [ # 9 ]
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Thanks to everyone for the kind comments.  I hoped it would show some of Carrara’s features off to good advantage.

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Posted: 24 May 2012 12:38 PM   [ Ignore ]   [ # 10 ]
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Hi Phil, Hi 3DAge, long time no see grin

Great movie Phil and excellent music too.

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Posted: 24 May 2012 04:07 PM   [ Ignore ]   [ # 11 ]
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Great work!!!!

BTW ... do you have any dynamic hair products in the works for Genesis. (Hope somebody is working on a way to convert V4 dynamic hair props to Genesis).

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Posted: 25 May 2012 05:03 AM   [ Ignore ]   [ # 12 ]
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Moviehawk - 24 May 2012 04:07 PM

Great work!!!!

BTW ... do you have any dynamic hair products in the works for Genesis. (Hope somebody is working on a way to convert V4 dynamic hair props to Genesis).

I can’t think of a way to convert V4/M4 Carrara dynamic hair to work with Genesis as the base mesh is different.

I have a couple of styles that I have used with Genesis figures in my own renders - I may well look at developing these for commercial release for when the latest Beta becomes an actual release version.

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Posted: 26 May 2012 11:40 PM   [ Ignore ]   [ # 13 ]
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Great work Phil! grin

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Posted: 28 May 2012 06:11 AM   [ Ignore ]   [ # 14 ]
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Short, sweet and lots of subservient females who know their place, ah! those were the days. Just kidding everyone’ my wife very rarely obeys my superior intellect.

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Posted: 28 May 2012 04:04 PM   [ Ignore ]   [ # 15 ]
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How did you get the variations in the keyframes for the Movements in the replicated figures?

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