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Daz Studio, Poser, Genesis…
Posted: 05 November 2012 02:28 AM   [ Ignore ]
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Оn my DeviantArt page I started two polls related to the popularity of Daz Studio and Genesis.
Interest to find out what has changed since the introduction of Genesis exclusively for Daz Studio and now when it became available in Poser…

What is your opinion that the expect Genesis?
now it will be more efficient, not to change, or do you think that all was well initially…

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Posted: 05 November 2012 03:03 AM   [ Ignore ]   [ # 1 ]
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At the very beginning is was a bit awkward for both parties. Genesis didn’t really have much morph support beyond the Basic Trio (Female, Male, & Child) and a hand full of Universal shapes. Autofit wasn’t all that great either when it first launched. Because of this, many users were still pretty set in Gen 4. However, after the releases of Evolutionary Morphs, Gen 4 & 3 Iconic Shapes and Transfer Utility (in the DS4 Pro version) things became much more appealing, not only to the Studio users, but to many of the content creators. This, in turn greatly upset the Poser Community and thus created the heart of the conflict between the two applications.

But even now with the DSON, many Poser users are not entirely satisfied with it for matters regarding installation, limitation, and overall still giving them a loop to jump through to get Genesis properly into the program. But regardless of all of this, the sudden discontinuation of all the “Good-bye DAZ” topics says that things are starting to patch up again. Some Poser users have even came back.

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Posted: 05 November 2012 06:45 AM   [ Ignore ]   [ # 2 ]
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Had DAZ released DS4 and Genesis with the DSON from the start, Genesis would have met with a better reception, especially from the Poser user base.

I paid little attention to when it was released as it did nothing to improve my work.  Now, I only see it as another figure among the many that have been released in the past year or so.

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Posted: 05 November 2012 08:09 AM   [ Ignore ]   [ # 3 ]
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In general, I always get the view that Daz made ​​a wrong turn
but why? initially it was clear that Genesis will run into problems because not compatible with poser
what made such a step?
confrontation with the poser to capture the market of software in this segment.
or the willingness to introduce new features.

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Posted: 05 November 2012 08:39 AM   [ Ignore ]   [ # 4 ]
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I always think for the future and realistically DAZ is never going to produce another poser figure, it will always be based around the genesis figure. There will be a point in time where poser users will be so sick of M4 and V4 figure that they will venture over to have a look at the genesis stuff. Already genesis can do more in poser than an other poser figure before the morph and figure base is huge. I fully expect they will adopt the system to other figure types such as animals. SmithMicro to there credit has worked with DAZ to get genesis over the line so in some way DAZ has helped keep poser going, but that’s only my opinion. SmithMicro just can’t churn out the figures like DAZ. If Poser could get Sud-D technology in there they could start a whole new age for poser and DAZ users, and bring them back together again. Well that’s my 2cents. I’m sure I’ll get a few stones thrown at me but I got think skin LOL!

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Posted: 05 November 2012 09:01 AM   [ Ignore ]   [ # 5 ]
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I certainly support the aspirations Daz make a better product
but in the aspirations they have missed the other side of the user requirements for ease of use of the program and obtain pleasing results

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Posted: 05 November 2012 10:55 AM   [ Ignore ]   [ # 6 ]
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Slide3D - 05 November 2012 09:01 AM

I certainly support the aspirations Daz make a better product
but in the aspirations they have missed the other side of the user requirements for ease of use of the program and obtain pleasing results


I would say its just different then what we are used to.  As you use the Genesis figure more you will become more accustomed to it.  I admit I had difficulties using it at first but that is because it is not the same as a standard poser figure.  Anyone new comming in will not know the difference and probably adapt to it a lot faster then long time users.

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Posted: 05 November 2012 11:31 AM   [ Ignore ]   [ # 7 ]
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I think the problem is that very few newbies
most of the members are formed on the Poser interface

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Posted: 05 November 2012 01:09 PM   [ Ignore ]   [ # 8 ]
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midnight_stories - 05 November 2012 08:39 AM

I always think for the future and realistically DAZ is never going to produce another poser figure, it will always be based around the genesis figure. There will be a point in time where poser users will be so sick of M4 and V4 figure that they will venture over to have a look at the genesis stuff. Already genesis can do more in poser than an other poser figure before the morph and figure base is huge. I fully expect they will adopt the system to other figure types such as animals. SmithMicro to there credit has worked with DAZ to get genesis over the line so in some way DAZ has helped keep poser going, but that’s only my opinion. SmithMicro just can’t churn out the figures like DAZ. If Poser could get Sud-D technology in there they could start a whole new age for poser and DAZ users, and bring them back together again. Well that’s my 2cents. I’m sure I’ll get a few stones thrown at me but I got think skin LOL!

I think you way overestimate Poser’s dependence on DAZ, as Anastasia, Tyler, Miki, Antonia, My Michelle, etc. show, any one of which is just as good or better than Genesis, IMO. The real problem is getting vendors to support these alternate figures rather than the usual DAZ ones, but nevertheless Poser users have alternatives. Don’t get me wrong, I think Michael 5 is very impressive (though I can’t say the same about Victoria 5 or the other Genesis figures, which are just another human figure, IMO). Genesis’s strength seems primarily as creatures rather than humans; overall, I think Gen4 or the other Poser alternatives are better for human figures with the exception of Michael 5, as I noted above. Considering I’m broke and can’t afford clothes, however, I’ll still be using Michael 4 primarily for the time being.

I’ll be interested to see how the Kids 5 turn out—Poser/DAZ still lacks a really high quality child figure.

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Posted: 05 November 2012 02:12 PM   [ Ignore ]   [ # 9 ]
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Slide3D - 05 November 2012 09:01 AM

I certainly support the aspirations Daz make a better product
but in the aspirations they have missed the other side of the user requirements for ease of use of the program and obtain pleasing results

I totally disagree. The only problem with Genesis is that it works differently than the previous characters. People had just as many problems of a different sort with V4/M4, but most of the people complaining about Genesis have either forgotten those days or were the ones who never had those issues with previous generations.

I’ve only played with Genesis a bit so far (no free time, unfortunately), and I already realize the advantages it will give me over time. I had no problems installing it or getting it to work on my 4+ year old system. M4 and V4 will still get plenty of use still, but the ability to mix morphs, and to access characters that M4 and V4 could never do, will be a huge plus for me.

And eventually the kinks will be worked out and most Genesis content will be Poserized, and I also am pretty certain that the next generation of Poser will be much more Genesis ready, and all this current b*tching will be a moot point.

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Posted: 05 November 2012 02:19 PM   [ Ignore ]   [ # 10 ]
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Im using poser for the last 5 years…i always thought that daz and sm are such a good team…amazing software from sm and amazing figures from daz…

From where i stand, that recipe should stay that way…

From the moment that collapsed, what happened was a matter of time…

I started using studio in an effort to use higher quality models in my workflow…

It didn’t work out….

I just don’t have the time learning a whole new software…

And this whole dson story….well…daz made their best effort to integrate genesis into poser…

Did they suceed? I don’t know, but speaking for myself i m struggling make a simple render with ‘m5 dressed…

I wish for someday for the both companies to work together and find a solution to whole this…

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Posted: 05 November 2012 02:37 PM   [ Ignore ]   [ # 11 ]
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Genesis is more then just about animal shapes. It’s also great for those of us who like to have non standard figures but still want to have clothing that works. In the past, unless you wanted to use template characters it was tough getting outfits that fit properly.

I know a lot of people like the template designs but I have never been a fan myself. When I first started using Genesis and it had limited morphs I went back to V4/A4. Eventually I got enough stuff for Genesis that I could shape the characters the way I wanted, and I was so happy that clothing worked without having to use external programs.

Personally I’m glad Daz didn’t hold itself back and went forward with it’s innovation. It’s not really innovative if its already completely supported by legacy software.

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Posted: 05 November 2012 09:18 PM   [ Ignore ]   [ # 12 ]
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I’ve spent quite a bit of time experimenting with Genesis since the DSON Importer for Poser was released.  Unfortunately, I’m having very mixed results. 

Clothing is hit and miss whether it fits properly ... even after running the python script to transfer Active Morphs to the clothing.  I’m not happy with the way that the script processes ALL clothing each time the script is run.  I’d far rather be able to select a piece of clothing and run the script on it.  Not every piece of clothing needs the Active Morphs transferred, and some clothing ends up mangled after running the script.  Like a helmet that fits over ears!  I suppose one should load the clothing that will need Active morphs transferred, pose the figure, run the script, and then load what doesn’t need or shouldn’t have the Active Morphs transferred. 

Clothing doesn’t look good on heavy Genesis bodies.  It seems to fit best on thin bodies.  While Gen 4 clothing can also be problematic with heavy bodies, there are usually enough settings available to make adjustments to the problem areas.  I don’t have as much success with the Poser Morph Tool on Genesis/Genesis clothing as I do with Gen 4/Gen 4 clothing.

Every pose I try where Genesis has her arms down (even those developed specifically for Genesis/V5) result in crumpled shoulders.  No one else seems to have this problem so I have no idea why I get such unsatisfactory results.

I’m not ready to discard Genesis completely, but I doubt I will spend much more money on Genesis, and I doubt it will be my go to figure as long as these problems continue.  I like the idea of clothing that will fit any Male/Female/Child/Creature figure, but that’s not my experience with Genesis.

If DAZ and Smith Micro continue to tweak things and succeed in eliminating these problems, Genesis may become viable as a replacement for Gen 4 figures.  But, it’s not there yet for me.

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Slide3D - 05 November 2012 02:28 AM

Оn my DeviantArt page I started two polls related to the popularity of Daz Studio and Genesis.
Interest to find out what has changed since the introduction of Genesis exclusively for Daz Studio and now when it became available in Poser…

What is your opinion that the expect Genesis?
now it will be more efficient, not to change, or do you think that all was well initially…

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Posted: 06 November 2012 02:06 AM   [ Ignore ]   [ # 13 ]
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TheWheelMan - 05 November 2012 02:12 PM
Slide3D - 05 November 2012 09:01 AM

I certainly support the aspirations Daz make a better product
but in the aspirations they have missed the other side of the user requirements for ease of use of the program and obtain pleasing results

I totally disagree. The only problem with Genesis is that it works differently than the previous characters. People had just as many problems of a different sort with V4/M4, but most of the people complaining about Genesis have either forgotten those days or were the ones who never had those issues with previous generations.

I’m not talking about the usability of the Genesis…
I mean that the level of the DS itself in terms of setting light sources, render options, interface and etc. all remained at the same level…
I think they had to develop two areas, one for developers with a separate module for the other users with the lightweight version without undue Bookmarks and Settings
Finally something to do with the renderer in this form is a dead weight that 3deLight widest possibilities and this implementation only prevents

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Posted: 06 November 2012 02:19 AM   [ Ignore ]   [ # 14 ]
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Slide3D - 06 November 2012 02:06 AM
TheWheelMan - 05 November 2012 02:12 PM
Slide3D - 05 November 2012 09:01 AM

I certainly support the aspirations Daz make a better product
but in the aspirations they have missed the other side of the user requirements for ease of use of the program and obtain pleasing results

I totally disagree. The only problem with Genesis is that it works differently than the previous characters. People had just as many problems of a different sort with V4/M4, but most of the people complaining about Genesis have either forgotten those days or were the ones who never had those issues with previous generations.

I’m not talking about the usability of the Genesis…
I mean that the level of the DS itself in terms of setting light sources, render options, interface and etc. all remained at the same level…
I think they had to develop two areas, one for developers with a separate module for the other users with the lightweight version without undue Bookmarks and Settings
Finally something to do with the renderer in this form is a dead weight that 3deLight widest possibilities and this implementation only prevents

I don’t agree that DS has stayed at the same level. DS has had things for a few years that Poser has only just obtained. If anything was not advancing it was Poser. DS is still advancing, and its free.

Genesis changed the market in many ways.

As to ‘obtaining pleasing results’ I think that is an insult to DS users, like any software its about the skill of the user not the software. I have seen some awful stuff come out of Poser, and personally I’v never got a pleasing result out of the program.

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Posted: 06 November 2012 05:47 AM   [ Ignore ]   [ # 15 ]
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Not another round of App Wars please.

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