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Official MANGA STYLE & VISUAL STYLE topic - Update May 19th 2013: GSO shader additional bugfix! [Commercial]
Posted: 08 November 2012 02:37 PM   [ Ignore ]   [ # 61 ]
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BishounenTaurus - 08 November 2012 02:17 PM

Brilliant render. Did you make the grey presets yourself? I only ask because I don’t recall including any flat grey tones…

Haven’t saved any to presets, but yes, those are my color changes with outline normal - heavy.

That jpg really compressed down a lot, the png looks a lot sharper and nicer.

I had been using Photoshop trying to get consistent cartoon renders without much luck, also a photo to cartoon software that was doing much better for me, but in the end I had no control as to what colors I wanted where. And no more worrying about noise now, with the shaders I just add colors where I want and render.

cool smile

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Posted: 08 November 2012 03:16 PM   [ Ignore ]   [ # 62 ]
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nDelphi - 08 November 2012 02:37 PM
BishounenTaurus - 08 November 2012 02:17 PM

Brilliant render. Did you make the grey presets yourself? I only ask because I don’t recall including any flat grey tones…

Haven’t saved any to presets, but yes, those are my color changes with outline normal - heavy.

That jpg really compressed down a lot, the png looks a lot sharper and nicer.

I had been using Photoshop trying to get consistent cartoon renders without much luck, also a photo to cartoon software that was doing much better for me, but in the end I had no control as to what colors I wanted where. And no more worrying about noise now, with the shaders I just add colors where I want and render.

cool smile

Haha, oh my. I never really intended for the Partial Presets to be used on their own, the idea was that you’d combine a whole bunch of them together (perhaps starting with the absolute blank base in the main Manga Style Shaders folder) to create your own Manga presets. I never really considered the possibility of starting with a single Partial Preset and manually tweaking from there.

Ya see, this is why I love seeing what people do with my shaders, I love seeing how creative people can get with them. :3 Good to know you had no issues finding the colour settings. I assume you used the “Paper” colour, as there’s no shading?

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Posted: 08 November 2012 03:33 PM   [ Ignore ]   [ # 63 ]
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BishounenTaurus - 08 November 2012 03:16 PM

Ya see, this is why I love seeing what people do with my shaders, I love seeing how creative people can get with them. :3 Good to know you had no issues finding the colour settings. I assume you used the “Paper” colour, as there’s no shading?

Yes, mainly just the 21: Colour Tone 1 setting.

Desperation can get anyone’s creative juices flowing. LOL! Been messing with trying to get to this point for too long. Thanks for the shaders!

 

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Posted: 08 November 2012 03:58 PM   [ Ignore ]   [ # 64 ]
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Hi Bishounen, sorry I couldn’t answer yesterday, was really late. Today I did some tests with what u suggested, I think I am achieving something. I messed with the colours of shades and I created a plain pattern for the screentoned channels and I finally I could achive a clean style. The advantatge with that style is that then is super easy to paint in photoshop, like the pic i post here, the colors was added in 10 seconds (is just a test).

So the 1st image is with colors, the 2 image the style i achived and the third the original presets of the shader, I hope u understand me with this test picture. What i want to achieve is a clean style but still feel like painted by hand. In other words the same results of the shaders but without the dots, like I didn’t added a pattern in the image. I don’t know why but all the cartoon shaders I tried, like pwtoon or visual style, they have something that still it seems is 3D. But these manga style shaders are awesome, I think with a more tests I could achive a style that can look like a professional manga draw.

Now my problem is with the face, still I am losing lot of detail, so I will keep trying things. Any suggestions are welcome. And thanks for this awesome shaders.

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Posted: 08 November 2012 04:22 PM   [ Ignore ]   [ # 65 ]
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I’m glad you’ve managed to achieve a look that you like, but in all honesty the style you’re trying to achieve can be done with any toon shader available, whether that be pwToon, Visual Style, or even Daz’s own free toon shader. You might even find those easier to use, as you wouldn’t need to disable the screentone effect. Visual Style in particular gives you the most control over what colours you can use (pwToon and Daz’s own toon shader attempt to automate the process by multiplying values together, so colours will always come out darker than intended). I just want you to be familiar with all the options available to you. Honesty is the best policy. smile

However, if you would prefer to keep on using Manga Style, I will try to help you however I can. I’m not sure what you mean though by losing detail in the face. If you’re referring to facial textures, you might want to try plugging the face texture into the colours of the shades. If it’s more to do with outlines, you might want to try using the Geometry Shell Outline found in the main Manga Style Shaders folder (the step-by-step guide, which i’ll hopefully be releasing soon, explains this in detail). Create a Geometry Shell, apply the Geometry Shell Outline to it, and there you go. You can use the Geometry Shell’s built in options to change the thickness, as well as disable parts you’d rather not be shelled (I always disable the eyes, tear, and eyelashes).

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Posted: 08 November 2012 05:33 PM   [ Ignore ]   [ # 66 ]
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Hi Bishounen Taurus, your shaders are AWESOME, i bought both of them Visual Style and Manga Style, but i’m a total novice using this shaders.

i’d like to watch some tutorial (video is the best form :D ) where you can show us how to get some final picture just like that you put on the begining of this topic.
Specially to apply shaders for anime eyes for genesis.

Thank you very much.

Best regards. George

By the way i made this render but the eyes are not correct, thanks for your help, and i can’t wait for the step by step tutorials or video tutorials
thanks for all.

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Posted: 08 November 2012 05:39 PM   [ Ignore ]   [ # 67 ]
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Hello George. As i’ve already said, I have a step-by-step guide (pdf) ready to release as soon as the bug-fix update is out (which is taking longer than expected).

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Posted: 08 November 2012 05:49 PM   [ Ignore ]   [ # 68 ]
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yes you’re right thanks anyway.

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Posted: 08 November 2012 05:59 PM   [ Ignore ]   [ # 69 ]
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I’m glad you’ve managed to achieve a look that you like, but in all honesty the style you’re trying to achieve can be done with any toon shader available, whether that be pwToon, Visual Style, or even Daz’s own free toon shader. You might even find those easier to use, as you wouldn’t need to disable the screentone effect. Visual Style in particular gives you the most control over what colours you can use (pwToon and Daz’s own toon shader attempt to automate the process by multiplying values together, so colours will always come out darker than intended). I just want you to be familiar with all the options available to you. Honesty is the best policy.

However, if you would prefer to keep on using Manga Style, I will try to help you however I can. I’m not sure what you mean though by losing detail in the face. If you’re referring to facial textures, you might want to try plugging the face texture into the colours of the shades. If it’s more to do with outlines, you might want to try using the Geometry Shell Outline found in the main Manga Style Shaders folder (the step-by-step guide, which i’ll hopefully be releasing soon, explains this in detail). Create a Geometry Shell, apply the Geometry Shell Outline to it, and there you go. You can use the Geometry Shell’s built in options to change the thickness, as well as disable parts you’d rather not be shelled (I always disable the eyes, tear, and eyelashes).

I really don’t know how to reach that effect with that shaders, I played around with them, but i always end with a cool toon characters but they still seem 3D, not 2D, is like the shades are too washy or colors to difuminate, what i love of manga style shaders is that sharp edges that creates that they seem made by human.
Anyway i have to try pwtoon, but the shaders are bugged in 4.5, there is a post about it. Also the geometry shell outline of ur shaders it seems is bugged, everytime I apply, the figure turns like semitransparent and there is no options to adjust, then i render and its all black.

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Posted: 08 November 2012 05:59 PM   [ Ignore ]   [ # 70 ]
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Ah, hold on, that render wasn’t there when I replied. You sneaked that in there didn’t you? raspberry

Looking at the eyes, it seems as though you haven’t applied any shaders to them. Select the Sclera, Iris, and Pupil, and load either the Manga Skin or Manga Basic presets while holding down ctrl (like you’ve done with the dress). The eyes should appear fine after that.

Also, I highly recommend using Hitomi’s Teeth Smoothing morph to make the teeth look a little less creepy. lol

Finally, be sure to try out the Freebie Pack 1 at the start of this topic, which includes some free light presets. They’ll help make setting up scenes even easier. smile

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Posted: 08 November 2012 06:03 PM   [ Ignore ]   [ # 71 ]
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Xdye - 08 November 2012 05:59 PM

I’m glad you’ve managed to achieve a look that you like, but in all honesty the style you’re trying to achieve can be done with any toon shader available, whether that be pwToon, Visual Style, or even Daz’s own free toon shader. You might even find those easier to use, as you wouldn’t need to disable the screentone effect. Visual Style in particular gives you the most control over what colours you can use (pwToon and Daz’s own toon shader attempt to automate the process by multiplying values together, so colours will always come out darker than intended). I just want you to be familiar with all the options available to you. Honesty is the best policy.

However, if you would prefer to keep on using Manga Style, I will try to help you however I can. I’m not sure what you mean though by losing detail in the face. If you’re referring to facial textures, you might want to try plugging the face texture into the colours of the shades. If it’s more to do with outlines, you might want to try using the Geometry Shell Outline found in the main Manga Style Shaders folder (the step-by-step guide, which i’ll hopefully be releasing soon, explains this in detail). Create a Geometry Shell, apply the Geometry Shell Outline to it, and there you go. You can use the Geometry Shell’s built in options to change the thickness, as well as disable parts you’d rather not be shelled (I always disable the eyes, tear, and eyelashes).

I really don’t know how to reach that effect with that shaders, I played around with them, but i always end with a cool toon characters but they still seem 3D, not 2D, is like the shades are too washy or colors to difuminate, what i love of manga style shaders is that sharp edges that creates that they seem made by human.
Anyway i have to try pwtoon, but the shaders are bugged in 4.5, there is a post about it. Also the geometry shell outline of ur shaders it seems is bugged, everytime I apply, the figure turns like semitransparent and there is no options to adjust, then i render and its all black.

With Visual Style, you can sharpen the shadows/outlines to make them look more 2D, and you can disable the ambient occlusion. Download the Visual Style documentation at the beginning of this topic and read through it, and you’ll see which settings to change to get the look you want. smile

Also, the Geometry Shell Outline is supposed to be applied onto the Geometry Shell, not the Genesis figure itself. With Genesis selected click “Create / Create Geometry Shell” at the top left of the screen. This will create a Geometry Shell around Genesis. This is what you apply the Geometry Shell Outline shader to, hence the name.

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Posted: 09 November 2012 12:20 PM   [ Ignore ]   [ # 72 ]
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Good news everyone, the bug-fix update is live! Be sure to redownload and reinstall!
On top of that, i’ve now released the step-by-step guide on applying the Manga presets to Genesis! You can download it from the first post of this topic.

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Posted: 09 November 2012 03:04 PM   [ Ignore ]   [ # 73 ]
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A very informative and thorough tutorial. Thank you!

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Posted: 09 November 2012 04:09 PM   [ Ignore ]   [ # 74 ]
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I’m glad it helped. smile

I encourage everyone here to please tell me if they find the step-by-step guide useful or not.

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Posted: 09 November 2012 09:00 PM   [ Ignore ]   [ # 75 ]
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Thanks for the the step-by-step guide.It explains a lot of details about usage of Manga Style shaders and I like it.

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