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Official MANGA STYLE & VISUAL STYLE topic - Update May 19th 2013: GSO shader additional bugfix! [Commercial]
Posted: 26 November 2012 01:45 PM   [ Ignore ]   [ # 121 ]
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midnight_stories - 03 November 2012 11:32 PM

Thanks for the docs I was wondering where that was, yes a monkey see monkey do tutorial would be good.
It picks up Displacement mapping very well and the transparency looks impressive to.

I have the Visual Style Shaders and love using them.  I just saw the Manga Shaders were out.  Is this image of the monster (in Midnight_Stories’ original post) just a straight render using one of the Manga Shader presets or is it something custom made.  I’ve been looking for something like this to give me a black and white shadow/light breakdown on 3D models.

Is this effect only found in the Manga Shaders—or is the noir presets in Visual Style Shaders the same?

PS. Will this work in Studio 4 or do I have to have 4.5?

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Posted: 26 November 2012 02:53 PM   [ Ignore ]   [ # 122 ]
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In all honesty, I think in the case of Midnight-Stories render he might have been using either some custom settings, or perhaps some incorrect render settings, as none of the included presets are stark black and white. It is definitely possible to produce this effect using Manga Style (amongst many other effects exclusive to Manga Style, including sketches, golden age, pop art, etc), but if you’re only intent is to produce noir renders than you might be better off buying Visual Style and using the noir presets included with that.

Although Visual Style is a bit more difficult to use if you’re using textures (you have to apply them manually), Noir comics are rarely detailed enough to warrant the use of textures, so you might find it easier to use the Visual Style presets intended for this effect as opposed to buying Manga Style and attempting to manually emulate it. Also, the presets in Visual Style were created with the intention of looking good even without textures, as most anime characters don’t come with them.

If you decide to buy Visual Style, they will work in Studio 4 and upwards, as they were created in Studio 4 using the classic file system.
If you decide to buy Manga Style, you will have to upgrade to Studio 4.5, as they were created in Studio 4.5 using the new .duf file system (obviously they’re not DSON compatible, as you can’t use Studio shaders in Poser).

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Posted: 26 November 2012 07:03 PM   [ Ignore ]   [ # 123 ]
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Thanks, BT.

I think you missed it in my post, but I already have your Visual Style Shaders (bought them the minute they came out).  I’ll crack open Studio and start playing with the noir presets in that shader set.  Thanks for the information and keep up the good work.

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Posted: 28 November 2012 05:23 PM   [ Ignore ]   [ # 124 ]
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Finally getting the hang of both Visual and Manga Shaders, really enjoy using both. The shell geometry shader in the manga set is worth its weight in gold as far as I’m concern, getting some decent lines.

I do need help in looking for photoshop brushes that can do speed lines and radial lines. Much appreciated.

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Posted: 28 November 2012 05:41 PM   [ Ignore ]   [ # 125 ]
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BurstAngel - 28 November 2012 05:23 PM

Finally getting the hang of both Visual and Manga Shaders, really enjoy using both. The shell geometry shader in the manga set is worth its weight in gold as far as I’m concern, getting some decent lines.

I do need help in looking for photoshop brushes that can do speed lines and radial lines. Much appreciated.

You have gilikshe to thanks for those geometry lines. I had been attempting to do it myself (and failing miserably), and then gilikshe managed to do it successfully using Shader Builder. He was nice enough to share his wisdom with me, and I was able to recreate it in Shader Mixer. :D

A fun fact, the use of inversed objects to produce outlines is a classic technique that has been used in numerous videogames, including “Sheepdog n’ Wolf” (PC version only - http://tegry.pl/Solucja/38/Sheep_Dog_N_Wolf ) and “Jet Set Radio”.

As for manga special effects, this is a good place: http://psychobob.xepher.net/screentonez/

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Posted: 28 November 2012 07:53 PM   [ Ignore ]   [ # 126 ]
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THANK YOU, Just what I was looking for!

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Posted: 04 January 2013 08:09 AM   [ Ignore ]   [ # 127 ]
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I’m sorry if I missed it but I can’t seem to find the Visual Style Step-by-Step guide. I have looked at every page in this thread but have not spotted it. Would it be possible to point me to the link, please?

If one does not exist (despite the title of this thread), could someone perhaps hint at how to apply the shaders to things for which there are no presets? Eyes, teeth, clothing, etc.?

Lastly, is there no way of seeing the effects without having to render first?  The viewport image looks nothing like the rendered result.

Thanks.

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Posted: 04 January 2013 10:13 AM   [ Ignore ]   [ # 128 ]
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OK - getting the hang of this now smile

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Posted: 04 January 2013 04:04 PM   [ Ignore ]   [ # 129 ]
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Unfortunately there isn’t a step by step guide for visual style yet. I’m still very busy with my university work, and haven’t had the chance to write a guide yet. I’m very sorry for this, hopefully I will have some free time soon.

Also, there is no way to view what the shader looks like without rendering. This applies to all shaders.

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Posted: 04 January 2013 04:06 PM   [ Ignore ]   [ # 130 ]
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BishounenTaurus - 04 January 2013 04:04 PM

Unfortunately there isn’t a step by step guide for visual style yet. I’m still very busy with my university work, and haven’t had the chance to write a guide yet. I’m very sorry for this, hopefully I will have some free time soon.

Also, there is no way to view what the shader looks like without rendering. This applies to all shaders.

Not to worry ... I seem to be figuring it out. Fun to experiment, isn’t it?

Thanks for the reply and good luck with your studies.

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Posted: 04 February 2013 08:03 AM   [ Ignore ]   [ # 131 ]
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Can you update the step by step guide to reference DS 4.5 software. None of the toon shaders (PWtoon, Manga or Visual style) work in 4.5

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Posted: 04 February 2013 08:42 AM   [ Ignore ]   [ # 132 ]
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Yes they do PWtoon and Visual stylecertainly do, sorry don’t have the manga but I would presume that they do also.
Check that you have the latest DS4.5 and the latest version of the shaders.

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Posted: 04 February 2013 10:17 AM   [ Ignore ]   [ # 133 ]
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I’m using Daz Studio 4.5.1.56 (which is the latest version as far as I know) and both Visual Style and Manga Style work perfectly fine.

Visual Style was created in Daz Studio 4, which 4.5 is fully capable of using thanks to legacy support.
Manga Style was created in Daz Studio 4.5, so there’s no reason why it shouldn’t work in 4.5.

Exactly how are they “not working”? Can you apply them? Do they not appear correctly in renders?

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Posted: 04 February 2013 12:46 PM   [ Ignore ]   [ # 134 ]
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austingraphics - 04 February 2013 08:03 AM

Can you update the step by step guide to reference DS 4.5 software. None of the toon shaders (PWtoon, Manga or Visual style) work in 4.5

I see this is your first post. How experienced are you with shaders? Do you know that you have to render an image to see how it looks with the shader? That the way it looks in Daz Studio is different from the rendered picture?

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Posted: 16 March 2013 07:58 AM   [ Ignore ]   [ # 135 ]
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My primary use of “Visual Style Shaders” is the noir (which I love on other models).  With that said I personally loath anime and am not going for that look.  But with V4 for example I am struggling with getting an eyelash that doesnt look like a glob of ink or eyebrows that show up at all.  I have looked over the tutorial a few times but must admit my own eyes begin to glaze over when it gets in detail lol.

So short and sweet of all my issues on making them look right;

Eyelashes, mine look like globs of ink
Hair - also globs of ink, no transparency.
Lips - Pitch black glob or pale white
Eyebrows- They always vanish completely.


Thanks to this forum I did finally figure out eyes.  But the hair, eyelashes and eyebrows are bugging me the most.  Any quick info to help me get past these hurdles…
I will give the tutorial another go while I wait… oh me eyes! smile

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