The Manga Style shaders, from the creator of Visual Style, is now available in the Daz 3D store!
Manga Style Product Page:Click here!
Visual Style Product Page:Click here!
Update May 19th 2013: I recently discovered another issue with the Geometry Shell Outline (GSO). Although it was compatible with UberEnvironment’s Ambient Occlusion, it wasn’t compatible with lights casting Raytraced shadows. You had to turn “Cast Shadows” OFF to stop Raytraced shadows from reacting to it, which in turn stopped it from being compatible with UE’s Ambient Occlusion. So, with the help of Richard Haseltine once again, a second Ray Test was added for Transmission this time. Now the shader is compatible with both Raytraced shadows (and presumably depth mapped shadows too) and Ambient Occlusion. Remember to keep “Cast Shadows” turned ON (this is the default setting when creating Geometry Shells).
Please note that the two Ray Tests the GSO shader does may increase rendering times. In my own tests using a complicated light set, rendering time increased by 1 minute when adding a GSO (and that minute was spent on calculations). It goes without saying that the more complicated and higher quality the light setup is, the longer the render will be. Although the GSO is now compatible with complicated light setups, it is strongly advised that you stick to simpler light setups especially when doing Toon work.
Please redownload and reinstall. (see Freebies below)
Documentation / Reference Guides
Click here to download the Manga Style Freebie Pack 1.
This freebie pack includes 5 Lights and 4 Render Settings presets, all made to work best with Manga Style. The Light and Render Settings can be found in the same place Manga Style installs to; My Library/Shaders/Manga Style Shaders/.
Click here to download the FREE Geometry Shell Outline shader.
This is an improved version of the Geometry Shell Outline shader originally included with Manga Style. This Geometry Shell Outline is completely free for anyone to download and use. BASIC GUIDE INCLUDED. Now compatible with UberEnvironment’s Ambient Occlusion and standard Raytraced shadows.