- In Scene/Filters add “Toon! part III”. Edit and set Shadow to white and “Line Effect” to 0%.
- Or, if you own Carrara Pro, got to the Output tab in the Render room and add “Material Diffuse” in “Multi Pass”.
Render in both cases as usual with the photorealistic renderer.
- In “Toon! part II”, set also “Shadow Size” and “Highlight Size” to 0%.
Both methods render also a texture in the color channel of a shader. If you needed a plain color, you would have to replace “Texture Map” by “Color” in every shader that’s visible in the render…