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Somethings to Consider when starting to learn CG
Posted: 09 March 2013 02:07 PM   [ Ignore ]   [ # 121 ]
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Thanks, looking at your settings I think the biggest difference between what you did and what I was trying is the use of spec 2, I was just using spec 1 only and the specular highlights were pretty much non-existent, that could also be due to the specific lighting.

At one point, since I wasn’t seeing anything good with the specular highlights, I set the whole cornea to white with 100% opacity and set the specular colour to a bright red, so I could see if the specular was doing anything. I had to turn off the limits on specular strength and somewhere around 4800% strength it was starting to show up, but still wasn’t very bright!

Like I said, a lot of that comes down to specific lighting as well I think, but I might give this a shot.

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Posted: 09 March 2013 02:18 PM   [ Ignore ]   [ # 122 ]
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Sorry yes lighting I was going to mention something about that and forgot, well it’s an age thing.

Area lighting doesn’t IMHO give good specular so I added a spot set to about 40% white light set to Spec only positioned the same direction as my Key Area Light. .

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Posted: 09 March 2013 10:05 PM   [ Ignore ]   [ # 123 ]
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Szark - 09 March 2013 06:59 AM
scorpio64dragon - 08 March 2013 10:34 AM

Pretty good.

The only thing I don’t like completly is the Tshirt, it seems to have a sheen to it that that sort of cotton doesn’t usually have.

Can’t seem to get the pic to enlarge - ok got it to work, internets a bit glitchy at the moment.

Plain render out of Daz Studio no postwork. How does the shirt look now?

Personally I think the shirt looks more like cotton now…maybe it was more of a cotton/poly blend before. LOL The skin looks great, too.

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Posted: 09 March 2013 10:34 PM   [ Ignore ]   [ # 124 ]
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Thanks Scott. I think I have made an improvemet on that image…still testing effects and what they do but yeah things are coming along nicely. To be honest the shirt didn’t take long to set up and test to get to that point.

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Posted: 10 March 2013 05:12 PM   [ Ignore ]   [ # 125 ]
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Szark - 09 March 2013 02:18 PM

Sorry yes lighting I was going to mention something about that and forgot, well it’s an age thing.

Area lighting doesn’t IMHO give good specular so I added a spot set to about 40% white light set to Spec only positioned the same direction as my Key Area Light. .

Yeah, suspected that might be the case. The area lighting had such a huge impact on the specularity of the rest of my image I figured that might be doing that as well but got too tied up in trying to make it work just with material settings.

For your spot light, did you make it tight just on the eye or is it hitting the rest of the figure as well? My concern with my image was that I had the skin looking good so I figured if i were to add a light I’d want to put it right on the each eye and match the angle of the area light so that I got a good catch light but didn’t add a ton of shine to the rest of the figure.

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Posted: 10 March 2013 05:40 PM   [ Ignore ]   [ # 126 ]
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Yeah realy tight cone. I only had the spot at 40-50% to get those highlights set to Speculur only.

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Posted: 11 March 2013 06:54 AM   [ Ignore ]   [ # 127 ]
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I am moving the discussion over here http://www.daz3d.com/forums/viewthread/18364/P45/ so to keep it all in one place for now.

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Posted: 08 May 2013 01:14 PM   [ Ignore ]   [ # 128 ]
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Took your advise and read this and the “read first post”. I was minutes away from delete DAZ,  packing this up and moving on and now I am on a path of pain and suffering. As my back aches and I scream at a monitor in frustration I will look back and remember, I have you to thank. Well written post. I am giving this a year .Thanks for the inspiration.

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Posted: 08 May 2013 01:31 PM   [ Ignore ]   [ # 129 ]
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My pleasure and what a nice post atacit, thank you.

I too have no artistic experience since taking up this hobby and my stick figures are really bad still, only time adn dedication will see you though. Once you have the basic down you will then start to enjoy it more.

 

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