I am having problems with a pair of shorts I am modelling from Hexagon to Daz Studio…
I modelled the base shorts and then the waist band and seams seperately using the copy and paste with the thickness tool.
I then welded everything together and exported from Hexagon to DS.
As you can see from the second picture (below) the seams on the shorts have black bits on them - they are not there on the original.
I’ve been daft and saved my work with all the bits welded so i’m dreading someone telling me that the situation is not recoverable…
I have another query too.
If I model the clothing so that the body does not show through the fabric in Hexagon I find they are too big in DS. However if I tweak the materials ever so slightly the body shows through the fabric and it shows also in DS. Is there a sequence of thought I am not using when modelling? I am doing the rigging to the model but it just gets worse.
Any tips would be greatly appreciated… Thanks


