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Welcome to the November 2012 Freebie Challenge!
Posted: 12 November 2012 06:53 PM   [ Ignore ]   [ # 91 ]
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jeeperz - 12 November 2012 06:40 PM
robkelk - 12 November 2012 06:22 PM
robkelk - 12 November 2012 03:39 PM

I know the November challenge is usually quiet - presumably because we’ve all come off the October “Music and Madness” challenge and are getting ready for the December “Winter Wonderland” challenge… but this is quiet even for November. I suppose I should put together an NAE or two…

What do you know - I can do a speed render if I try… and if I don’t have to hunt for freebies first.

NAE (because I’m the host, and because there aren’t enough freebies in this render, and most importantly because I did some postwork on the inset photo) - Wish You Were Here

Not every sacrifice is obvious.

\well if you can do a speed render then you’ll be up for the mini contest in December. I do a 1-hour mini render contest where you have to do a render in under an hour. It’s alot of fun.

Well, that took me three hours… but it was two renders and a bit of postwork. cheese

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Poser and Daz Studio Free Resources Wiki - rather small at the moment, but with big dreams to be the one-stop list for all D|S and Poser freebies

Come take part in the Freebie Challenge!

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Posted: 12 November 2012 07:05 PM   [ Ignore ]   [ # 92 ]
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DanaTA - 12 November 2012 05:13 PM
Lord Ganthor - 12 November 2012 03:49 PM

I’ve got a bunch of really neat ideas, but lack the material to work with. There just aren’t too many freebies in the lines of uniforms for police, firefighters, rescue workers and the like, nor the military. I was itching to do something related to the Revolutionary War or World War I, but, alas, not a lot is out there for that sort of thing.

Okay, I’m just trying to liven thing up a little ‘round here…

There are some things at ShareCG.  I think I’ve seen some WWI vehicles and outfits, helmets, and such.  If not, at least WWII things I’m sure of.

Dana

I’ve seen all sorts of odds and ends, as you mentioned, but what’s really lacking (at least for free) are the uniforms. It’s no big deal, really. November has always been an “off” month for me anyway. Besides, everybody else has been doing much better with this theme than I could. I’m still trying to recover from October anyway…

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Posted: 12 November 2012 07:36 PM   [ Ignore ]   [ # 93 ]
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jeeperz - 12 November 2012 06:40 PM
robkelk - 12 November 2012 06:22 PM
robkelk - 12 November 2012 03:39 PM

I know the November challenge is usually quiet - presumably because we’ve all come off the October “Music and Madness” challenge and are getting ready for the December “Winter Wonderland” challenge… but this is quiet even for November. I suppose I should put together an NAE or two…

What do you know - I can do a speed render if I try… and if I don’t have to hunt for freebies first.

NAE (because I’m the host, and because there aren’t enough freebies in this render, and most importantly because I did some postwork on the inset photo) - Wish You Were Here

Not every sacrifice is obvious.

\well if you can do a speed render then you’ll be up for the mini contest in December. I do a 1-hour mini render contest where you have to do a render in under an hour. It’s alot of fun.

And very difficult. I had everything ready to go, scene picked out, shaders identified. That clock goes by so “FAST”. It is still lots of fun, but man oh man. big surprise

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Posted: 13 November 2012 05:11 AM   [ Ignore ]   [ # 94 ]
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Well, I love November because I was born in it !!!!! I gets to give thanks in it too by eatin’ a bunch of turkey and cranberry sauce. Black friday is in November and ya gets to start a thinkin’ what you gonna give fer Christmas and lookin’! So, November is a cool month for me.

grin

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I am not this way because I am a musician, I am a musician because I am this way.

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Freebie Challenge Rules! - http://www.daz3d.com/forums/viewthread/286/

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Posted: 13 November 2012 01:29 PM   [ Ignore ]   [ # 95 ]
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OK, LG said there were not very many uniform freebies, so I went on a hunt. And yep, he is right. But I did find a few things. So here is my second submittal:

Old Soldier

Rendered in DAZ 4.5, postwork to fix poke and add signature with Paint Shop Pro.

Freebies:

Environment: Lighting InaneGlory’s Simple Soft Lighting by InaneGlory.
Old Soldier: Boots * Geog Suit by ice-boy.
Old Soldier: Helmet * Adrian Helmet by Gwynplaine.
Old Soldier: Sabre * Just a sabre by Xorron.
Old Soldier: Uniform * Mountie Set for M4 by Kar.
Prop: Background Simple Backdrop by Flesh Forge.
Prop: Bunting Curtain N180411 by Diana Shtok. Requires conversion to obj
Prop: Bunting Veil 3D Model by Oleg Temonov.
Prop: Bush * Bushes by Yughues.
Prop: Flag Free Morphing Flag Prop by mostdigitalcreations. 12th down
Prop: Picture Frame Frame 3D Model by Alexey Pavlov. Carrara
Prop: Plant Stand Capital 3D Model by S. Gainsbourg.
Shader: Metals * Ultimate Shader Pack for DAZ Studio by Georgehaze.

No Count

Prop: Banister Radiance of Spirit by Redhouse Studios. From the DAZ old Freebie Repository
Prop: Plant             Autumn Fern by Eric VanDycke. From RuntimeDNA weekly newletter 2010
Micheal 4 and Morphs++

Paid For

Old Soldier: Texture and Morph Callum by Phoenix1966.

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OldSoldier-DAZ.jpg
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Posted: 13 November 2012 01:44 PM   [ Ignore ]   [ # 96 ]
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Here is the png I used to change the bump on the helmet. US emblem from WWI. Yours to do what you want with it.

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US-WWI-HelmetEmblem.png
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Posted: 13 November 2012 01:55 PM   [ Ignore ]   [ # 97 ]
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Dollygirl - 13 November 2012 01:29 PM

OK, LG said there were not very many uniform freebies, so I went on a hunt. And yep, he is right. But I did find a few things. So here is my second submittal:

Old Soldier

http://www.daz3d.com/index.php?&ACT=50&fid=41&aid=32376_7HADnMmL7tqeesvqKfLy&thumb=1&board_id=1

Really nice job!

Dana

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Old post count: 7511

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Posted: 13 November 2012 04:38 PM   [ Ignore ]   [ # 98 ]
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DanaTA - 13 November 2012 01:55 PM
Dollygirl - 13 November 2012 01:29 PM

OK, LG said there were not very many uniform freebies, so I went on a hunt. And yep, he is right. But I did find a few things. So here is my second submittal:

Old Soldier

http://www.daz3d.com/index.php?&ACT=50&fid=41&aid=32376_7HADnMmL7tqeesvqKfLy&thumb=1&board_id=1

Really nice job!

Dana

Very nice job! I thought about using the Mountie suit at one point but I knew I’d have to change the textures and fool around to get it just right. In the end my insane obsession with historical accuracy just wouldn’t let me go through with it. Just as well as this one would be a tough one to beat.

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Posted: 13 November 2012 08:22 PM   [ Ignore ]   [ # 99 ]
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Dollygirl - 13 November 2012 01:29 PM

OK, LG said there were not very many uniform freebies, so I went on a hunt. And yep, he is right. But I did find a few things. So here is my second submittal:

Old Soldier

Why do I get the feeling this gentleman was part of one of the India Campaigns? smile

The links all check out. ENTRY ACCEPTED.

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Rob Kelk (a.k.a. “the guy with all those freebie lists”)

Poser and Daz Studio Free Resources Wiki - rather small at the moment, but with big dreams to be the one-stop list for all D|S and Poser freebies

Come take part in the Freebie Challenge!

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Posted: 13 November 2012 08:24 PM   [ Ignore ]   [ # 100 ]
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And, yes, it is difficult to find free uniforms out there… if you limit yourself to historically-accurate uniforms, or to M4. I don’t mind a bit of artistic license in renders…

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Rob Kelk (a.k.a. “the guy with all those freebie lists”)

Poser and Daz Studio Free Resources Wiki - rather small at the moment, but with big dreams to be the one-stop list for all D|S and Poser freebies

Come take part in the Freebie Challenge!

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Posted: 13 November 2012 09:30 PM   [ Ignore ]   [ # 101 ]
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Thank you all! Thank goodness you allow artistic license! This would not pass muster if you didn’t. tongue laugh

Thank you LG. It is still not as good as yours are. I couldn’t take the theme too serious because of me making do. You are much better at that than me. My husband says I should start modeling but gosh that is very scary but I keep looking at Marvelous Designer. There are some awesomeness going on there. I have this 14th century page outfit I would love to put on Genesis or M4 and I have a friend that recreates clothing of the 15th and 16th century. Really want to do some things with her.

I may do one more. I figured out how to make a revolutionary uniform. There will be some license taking be assured. I still want to see something from LG. Pretty please.

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Posted: 14 November 2012 04:37 AM   [ Ignore ]   [ # 102 ]
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Dollygirl - 13 November 2012 09:30 PM

Thank you all! Thank goodness you allow artistic license! This would not pass muster if you didn’t. tongue laugh

Thank you LG. It is still not as good as yours are. I couldn’t take the theme too serious because of me making do. You are much better at that than me. My husband says I should start modeling but gosh that is very scary but I keep looking at Marvelous Designer. There are some awesomeness going on there. I have this 14th century page outfit I would love to put on Genesis or M4 and I have a friend that recreates clothing of the 15th and 16th century. Really want to do some things with her.

I may do one more. I figured out how to make a revolutionary uniform. There will be some license taking be assured. I still want to see something from LG. Pretty please.

I’m still kicking some ideas around about doing one more, but nothing solid just yet. I’ve got something in mind, but I don’t know if I can gather the required number of freebies as it’s a really simple idea. Sometimes the simple ideas are the killers!

What’s the rule about retexturing objects? I’ve got some freebie boxes and cans that I’d like to switch out the labels on for effect. Most of them are fake “gag” labels and I’d like to replace them with something a little more realistic, otherwise it’ll kill the effect.

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Posted: 14 November 2012 10:21 AM   [ Ignore ]   [ # 103 ]
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DOLLYGIRL

The Old Soldier render is terrific! I have 2 questions:

1. What’s “Marvelous Designer”?

2. I was hoping to see someone use Yughues’ bushes so that I could ask a newbie question. How do you make them work in DAZ? Where do the different mats go? What settings did you use?

I think I used to know this, but now I don’t. There’s probably a term for it, but I’ve forgotten that too.

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Posted: 14 November 2012 11:48 AM   [ Ignore ]   [ # 104 ]
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Dorseyland - 14 November 2012 10:21 AM

DOLLYGIRL

The Old Soldier render is terrific! I have 2 questions:

1. What’s “Marvelous Designer”?

Marvelous Designer is a dymanic clothing creator. It takes your pattern shapes makes a garment out of is and then applies dynamics to it as if it were real clothing. It is one of the fashion worlds 3D software codes. For 199.00 US you can buy the code. It exports out objs and you can use Poser to do the dymanics. They are talking about creating a plug-in for DAZ but with Opti-tex there are questions. Here is the link: http://www.marvelousdesigner.com/

Dorseyland - 14 November 2012 10:21 AM

2. I was hoping to see someone use Yughues’ bushes so that I could ask a newbie question. How do you make them work in DAZ? Where do the different mats go? What settings did you use?

I think I used to know this, but now I don’t. There’s probably a term for it, but I’ve forgotten that too.

Ok as for Yughue’s stuff here is what I do. DAZ can handle tga files except for the opacity. DAZ likes jpgs or pngs better. So I take Yughue’s translucency.tga file and change it to a black and white jpg. For DAZ totally visible is white and then DAZ goes to totally invisible when black is used. Grey’s between white and black are partial invisibility. To make a DAZ trans map, I use Paint Shop Pro but the steps will probably be the same for any paint software. Check to see if the tga file has an alpha channel (that is a different set of steps). In this case it did not. So here are the steps:
        1. Turn the image into a greyscale image.
        2. Play with the brightness and contrast until you create an outline of the image. That is, in the light side of the image it would be a very light grey and in the darkside of the image a darker grey. These two greys should be evenly distributed in the two areas as much as can be. Life becomes more difficult if you don’t do it this way. I have attached an image of this step for you to see what I mean.
        3. Convert the image to only 2 colors.
        4. Clean up any residual stray areas where white should not be or black should not be.
        5. Save file as a jpg.
Load up the object. Select the object and then go to the Surfaces tab. For bush 01 he calls the surface default. Click on default and you will see a list, Diffuse, Specular, Ambient, Opacity, Bump etc.
      1. Select Diffuse and in the image box browse to the directory where the images are and select the diffuse.tga.
      2. Select Specular and in the image box browse to the directory where the images are and select specular.tga. I also set glossiness to something like 85% because plants do have a shine to them.
      3. Select Opacity and in the image box select the new trans map you created.
      4. Select Bump and set it to 100%. Set Negative Bump to -.45 and Positive Bump to .45.
      5. Select Normal Map and and in the image box select the normal.tga image. Render and tweak your setting as needed.
      6. Save your work as a sub-scene file and then next time you won’t have to do this all over again.

There you go. If you have more questions then don’t hesitate to ask. Have fun with Yughue’s stuff, his palms and tropical plants are wonderful. I have been working on his rock textures, as well, and I use them all of the time. To get you started I have attached the trans map for bush 01.

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translucencyintermediarystep.jpgtranslucency.jpg
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Posted: 14 November 2012 04:08 PM   [ Ignore ]   [ # 105 ]
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Terrific, Dolly, I’ll see what I can do. Thanks very much!

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