BVH to drive a skeleton
I created a BVH file from Faceshift.
I would like to assign the specific animation controllers to the face of a DAZ/Poser Character.
Does anyone know how to assign a BVH motion from an import to the sequencer timeline to drive the movement of a model?
I can do this quite easily in Motionbuilder but I want to figure out how to do it with Daz products.
If you have any ideas please let me know.