I thought it was nice to start a post in which users share their 3D-printed models. As you can see from my examples, they can be amazing (at least I think so;). Please share your own examples!
A lot of businesses do this, but as far as I know, the two biggest (and cheapest) are Shapeways and i.materialise. Shapeways is difficult because the last time I used them, they only accepted vmrl’s (wrl) and had issues with scaling because of which models where rejected. Maybe this is now solved, but I don’t know. I use i.materialise (in Belgium), I think they are the best!
It wasa nightmare;)! For non-colored models it’s fairly easy to get them printed (I was able to do that within a month directly out of carrara), but for models with textures it’s really difficult, and it stays like that with the current softwares. It took me more than a year to get satisfactory results, and a lot of money to…
It wasa nightmare;)! For non-colored models it’s fairly easy to get them printed (I was able to do that within a month directly out of carrara), but for models with textures it’s really difficult, and it stays like that with the current softwares. It took me more than a year to get satisfactory results, and a lot of money to…
Was worth it. Everything looks nice and crisp and serves the ideas/concepts really well.
Shapeways can take some other formats, but they require closed, manifold objects. Does i.materialize accept non-manifold objects? If not, how did you process your files? Did you have to decimate your models? I’m very interested in trying to print some models.
Is 3D printing of models allowed under the terms of the EULA?
IANAL/TINLA, nor a DAZzler who could give you permission or at least a better explanation. But the short answer is Yes, there’s no legal difference between a 3D print and a 2D print of a render. Slightly longer answer is that the EULA forbids distribution of the mesh, which means if you have to give someone else a copy of the mesh so they can print it out for you that could be a problem — it’s a problem that’s been hashed out elsewhere, but I don’t know where nor do I remember how it was resolved.
Can’t see why not, after all it really is no different to whacking out images via a traditional ink printer, the only tripwire I can foresee is the sending the 3D model to be printed to the company involved. The way around this would be to print your own with one of the many affordable 3D printers now available (though you’d probably have to paint the models yourself).
I’d like to learn more about your process. Did you have to turn the figures into single solid meshes? Did you have to sculpt in much of the detail we see? Are you just working in poser/studio?
Is 3D printing of models allowed under the terms of the EULA?
The latest answer from DAZ support is that as long as you can’t derive the mesh from the printed model, they aren’t concerned. HOWEVER, the Renderosity license specifically “does not grant permission to produce a real, tangible replica”.