Transposed from the Star Trek thread…
there is this one at sharecg
with working landing ramp and gear and turrets
fairly decent texture
What’s the proper scale size to put it for Victoria and Mike 4’?
225% seems to work for me…
can I ask, with the Millenium-Falcon was it a clean install. or did you have to do any work on the OBJ?
also the texures did not load and I had to load them by hand not hard but took some working out.
(poser pro 2012. win 7 64bit)
any help or tip would be welcome. regards
It’s a straight load of the .cr2, with textures applied manually (though there are DS and Poser MAT poses—.dsa, .pz2 and .mc6—included) and smoothing angle turned down to 20. The cockpit interior is from Treybor’s Millennium Falcon interior (thoughtfully modular to begin with). Unfortunately, the angle of the passageway aft of the cockpit differs betweeen Crook’s exterior and Treybor’s interior; I wound up re-grouping polys from the corridor module (hall3) so that I could make them invisible, keeping enough to give the suggestion of the corridor leading back to the other areas of the ship.
Click thumbnail to see full-size image