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View Bug or am I not awake yet?
Posted: 29 October 2012 08:57 AM   [ Ignore ]
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Joined  2006-02-03

I’m working on a template for a boot leather pattern and came across this anomaly.

The views in Assemble, Shader and Render Room are different from one another.

Using the latest beta version

EDIT:  The answer - I’m not awake yet.  Forgot the mesh is double sided and the template lays correctly on the other side. (duh)
Coffee please!
Edit 2:  Putting a Shading Domain on the other side fixed my “lack of caffeine” problem. smile

 

 

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ViewBug.jpgreverseview.jpgfrontview@shadingdomain.jpg
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