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Exporting to .fbx for use with XNA
Posted: 27 October 2012 01:51 PM   [ Ignore ]
New Member
Total Posts:  1
Joined  2012-10-25

I have just downloaded DAZ Studio 4.5.1.6 Pro Studio.

When I export a model to .FBX format and import it into an XNA project, it does not appear to be compatible.

It does not display in the viewer that I have created.

Nor does the viewer found here
http://modelviewer.codeplex.com/
show anything.

Am I missing a plugin or am I doing something wrong?

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