Digital Art Zone

Exporting to .fbx for use with XNA
Posted: 27 October 2012 01:51 PM   [ Ignore ]
New Member
Total Posts:  1
Joined  2012-10-25

I have just downloaded DAZ Studio Pro Studio.

When I export a model to .FBX format and import it into an XNA project, it does not appear to be compatible.

It does not display in the viewer that I have created.

Nor does the viewer found here
show anything.

Am I missing a plugin or am I doing something wrong?