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Superbelt. Deforming errors
Posted: 05 June 2012 02:19 PM   [ Ignore ]   [ # 61 ]
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Sal UK - 04 June 2012 01:41 PM

this been re-uploaded yet??

Wondering this myself — anybody know?  oh oh

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Posted: 06 June 2012 08:26 AM   [ Ignore ]   [ # 62 ]
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I checked, no the new version has not yet been uploaded but it should be in the next day or two.

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Posted: 06 June 2012 09:03 AM   [ Ignore ]   [ # 63 ]
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Richard Haseltine - 06 June 2012 08:26 AM

I checked, no the new version has not yet been uploaded but it should be in the next day or two.

Disappointing, but thanks.


By “day or two” do you mean by close-of-business DAZ-time Friday?  This is one of the qualifying items for the 5/31/2012 PlatClub Inspirations Contest which closes at midnight DAZ-time Saturday, so there’s a bit of a time-crunch.

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Posted: 06 June 2012 01:51 PM   [ Ignore ]   [ # 64 ]
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I should think so, but it was not a precise promise since the person doing QA had been away and therefore had some catching up to do, even though the product update was ready in itself.

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Posted: 06 June 2012 03:05 PM   [ Ignore ]   [ # 65 ]
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Richard Haseltine - 06 June 2012 01:51 PM

I should think so, but it was not a precise promise since the person doing QA had been away and therefore had some catching up to do, even though the product update was ready in itself.

I know your doing your part keeping us informed. But as the first version went through QA obviously they aint doing thier job, day by day I feel totally let down with Daz no official responces to questions all over the forum ect. I know they are busy but its impossible for everyone in the office to be working on the website at the same time.

Sorry but had to show my disapointment.

Sal.

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Posted: 06 June 2012 04:27 PM   [ Ignore ]   [ # 66 ]
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PC has one QA person, as far as I know, who was essentially on holiday but took the time to look at the suit issues. However, not having access to the home system it wasn’t possible to update the files immediately.

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Posted: 07 June 2012 05:54 AM   [ Ignore ]   [ # 67 ]
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Just finished downloading v1.1 file: 14063_BootsBeltSupersuit_v1.1_trx.exe


Haven’t installed it yet, though


Kendall

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Posted: 07 June 2012 07:50 AM   [ Ignore ]   [ # 68 ]
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I downloaded V1.1 and installed it this morning. Unfortunately, the new version acts exactly like the original. I went in and completely removed the first version to make sure there wasn’t an issue with old files. The interesting thing is that I went back to review the data files after the install and the folders show to be new but belt files are all showing dates of 5/31.

Please tell me this is just a packaging error (grabbed the wrong directory) and not a case of someone saying they did their job when they didn’t.

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Posted: 07 June 2012 08:34 AM   [ Ignore ]   [ # 69 ]
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Is any one else having an issue downloading the “Boots and Belt for SuperSuit”?

It brings to to a different page that says: “Sorry, there was an error getting requested content. Please contact store owner.” Download is currently unavailable.

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Posted: 07 June 2012 09:23 AM   [ Ignore ]   [ # 70 ]
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I know we are waiting on an update on these files so they could be changing them over.

But I have flagged the issue

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Posted: 07 June 2012 09:41 AM   [ Ignore ]   [ # 71 ]
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I have reset my downloads and installed ver 1.1 and yes it is better but dont get too exited… the Depth segments morphs work great, But if you use the flaps morphs or the buckle morphs the original problem returns.

I can make another video showing this but I think if they apply them as I said they will see the issues.


Sal.

I thought I would upload a video showing the problem is partly sorted.

http://www.youtube.com/watch?v=g7I5iOLwvCg&feature=youtu.be

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Posted: 07 June 2012 12:41 PM   [ Ignore ]   [ # 72 ]
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Merged in another thread on the issue.

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Posted: 09 June 2012 09:58 AM   [ Ignore ]   [ # 73 ]
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Richard Haseltine - 07 June 2012 12:41 PM

Merged in another thread on the issue.

Which thread?

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Posted: 09 June 2012 12:33 PM   [ Ignore ]   [ # 74 ]
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I’m at a dead stand still in my character designs without a working belt. I don’t do many caped characters but a seperate belt is needed for many of my designs. If I could figure out the rigid settings for the Supersuit and set just parts of it rigid I could fake some designs.

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Posted: 12 June 2012 12:23 PM   [ Ignore ]   [ # 75 ]
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Well at least the mac installer works now… the morphs still deform the belt though :(

I’ve half a mind to take the blooming thing into hexagon and redo the morphs myself….

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