Hi folks! I’m at a point in this learning process where I’m ready to create a few videos. I got the shock that you all must have experienced at some point, as well. My 10 second test video was going to take 2 1/2 hours to render! That’s 15 hours per minute!
Since this video will be from the character’s perspective, only his arms will be seen, so I’m wondering if anyone knows of a way to delete all but his arms, to speed up render time. Hiding, of course, has no effect. I’m using a basic Genesis figure, but if earlier models are easier with regards to removing parts, I’ll be happy to go with one of them.
I worked so hard on lighting and shadows, and other elements, I’d really prefer to get rid of what’s NOT necessary. Any help would be deeply appreciated.
you can’t delete the body parts or you will delete the rest as well. but you can under the surface setting change the opacity of the body parts by making them transparent, or on the parimters tabs you can turn off and on the visiblity of the body parts but thats not going to speed up your render times.
3Dlight is slow as heck. especially if you have one or more of your lights set to Raytrace. instead of deep shadow mapping,
A couple of tricks I learned. that can speed up render times using daz studio.
!) when you can use spot lights set to deep shadow maps instead of distant-lights set at ray trace.
that will usually cut your renders in half. but will give you the same shadow effect in the render , one thing to beware of though is spot lights are not very useful if you are rendering big environment scenes, so that will be a down fall.
the second thing is, anything in the scene not directly seen by the camera or used to create a shadow. I would delete. or or hide the visibility under the perimeters tab,
because those items give light bounce which adds to render calculation in the render.,
also darker lighting takes less time to render than brighter lighting.,I dunno why, its just takes longer for me to render bright lights in animation By about 20%
One last thing. Sometimes using less lights can give better renders
Meaning 3 spots lights may give you the light you need rather than 4 distant lights.
or than having a bunch of lights just for ambient light source.
I am rendering a Haunted castle animation, I got about 5 minutes of it renders., some of the scenes are 55 seconds -1650 keyframes long. and i can render then in about 3 hours using these same kind of lighting tricks with other programs like poser..
here is a great link for rendering.and settings though the artical is a for older versions of daz the render principle still apply. I hope that helps good luck :