- Cloned objects have no morphs :((
- It would be very nice if the script to support save of user settings!
I see why I didn’t understand your issue. You are using the standard version. This version only clones props, and is not capable of changing textures or morphs.
Send In The Clones DS4 Pro will do what you want.
Please show two screenshots:
- original props object with morphs option;
- and cloned props object with morphs option after cloning with Pro version.
Can I save the settings in the Pro version?
If you mean load in all of the options you selected before cloning, no I did not create a ‘Save Settings’.
Not sure what screenshots you want… If it is screen shots from the script itself here’s a link to the user’s guide that has screen shots of the scripts windows (The screen shots are from the DS3 version, but the screens only change was version # at the bottom left.. All the other changes we’re ‘internal’ )
You’ll see in the user’s guide, that when you clone props you have the option to clone them as instances. If you select that option, you will be cloning them like you clone in the standard version. All of the cloned props share the same textures and morph.
If you do not select that option, you then can select different mat and morph files to be applied, and you will see that the morphs in each prop are now available to you.