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Posemaster assistance requested…calling Mr. cridgit
Posted: 23 October 2012 07:27 PM   [ Ignore ]
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I have finally gotten around to loading your wonderful program onto my computer and one of the first items in the list of things to do is run the Posemaster Test script.

You mentiolned that the benchmark is supposed to be about 5 to 7 seconds. Mine took 9…also a number of the tests seemed to fail.

I am running Windows 7 professional with 8 megs of RAM and DAZ Studio 4.5.0.114.

I have copied and pasted the log below for your perusal. Your assistance is most appreciated.

Executing DAZ Script file: D:/My Documents/DAZ 3D/Studio/My Library/Scripts/cridgit/PoseMaster/Test/PoseMaster Test.dsb
DEBUG: NodeSerializer test completed: 670 of 670 test cases passed in 2438 ms.
DEBUG: PoseMasterBase test completed: 67 of 67 test cases passed in 107 ms.
DEBUG: FAIL: PoseMasterCopyHandler.copyPose node tree 2 scale w
DEBUG: FAIL: PoseMasterCopyHandler.copyPose node tree 2 scale x
DEBUG: FAIL: PoseMasterCopyHandler.copyPose node tree 2 scale y
DEBUG: FAIL: PoseMasterCopyHandler.copyPose node tree 2 scale z
DEBUG: FAIL: PoseMasterCopyHandler.copyPose node tree 3 scale w
DEBUG: FAIL: PoseMasterCopyHandler.copyPose node tree 3 scale x
DEBUG: FAIL: PoseMasterCopyHandler.copyPose node tree 3 scale y
DEBUG: FAIL: PoseMasterCopyHandler.copyPose node tree 3 scale z
DEBUG: FAIL: PoseMasterCopyHandler.copyPose node tree 4 scale w
DEBUG: FAIL: PoseMasterCopyHandler.copyPose node tree 4 scale x
DEBUG: FAIL: PoseMasterCopyHandler.copyPose node tree 4 scale y
DEBUG: FAIL: PoseMasterCopyHandler.copyPose node tree 4 scale z
DEBUG: FAIL: PoseMasterCopyHandler.copyPose leaf node scale w
DEBUG: FAIL: PoseMasterCopyHandler.copyPose leaf node scale x
DEBUG: FAIL: PoseMasterCopyHandler.copyPose leaf node scale y
DEBUG: FAIL: PoseMasterCopyHandler.copyPose leaf node scale z
DEBUG: FAIL: PoseMasterCopyHandler.copyPose root & leaf 3 scale w
DEBUG: FAIL: PoseMasterCopyHandler.copyPose root & leaf 3 scale x
DEBUG: FAIL: PoseMasterCopyHandler.copyPose root & leaf 3 scale y
DEBUG: FAIL: PoseMasterCopyHandler.copyPose root & leaf 3 scale z
DEBUG: FAIL: PoseMasterCopyHandler.copyPose parent & child 4 scale w
DEBUG: FAIL: PoseMasterCopyHandler.copyPose parent & child 4 scale x
DEBUG: FAIL: PoseMasterCopyHandler.copyPose parent & child 4 scale y
DEBUG: FAIL: PoseMasterCopyHandler.copyPose parent & child 4 scale z
DEBUG: FAIL: PoseMasterCopyHandler.copyPose parent, child & descendant 2 scale w
DEBUG: FAIL: PoseMasterCopyHandler.copyPose parent, child & descendant 2 scale x
DEBUG: FAIL: PoseMasterCopyHandler.copyPose parent, child & descendant 2 scale y
DEBUG: FAIL: PoseMasterCopyHandler.copyPose parent, child & descendant 2 scale z
DEBUG: FAIL: PoseMasterCopyHandler.copyPose parent, child & descendant 3 scale w
DEBUG: FAIL: PoseMasterCopyHandler.copyPose parent, child & descendant 3 scale x
DEBUG: FAIL: PoseMasterCopyHandler.copyPose parent, child & descendant 3 scale y
DEBUG: FAIL: PoseMasterCopyHandler.copyPose parent, child & descendant 3 scale z
DEBUG: FAIL: PoseMasterCopyHandler.copyPose unrelated descendants 3 scale w
DEBUG: FAIL: PoseMasterCopyHandler.copyPose unrelated descendants 3 scale x
DEBUG: FAIL: PoseMasterCopyHandler.copyPose unrelated descendants 3 scale y
DEBUG: FAIL: PoseMasterCopyHandler.copyPose unrelated descendants 3 scale z
DEBUG: FAIL: PoseMasterCopyHandler.copyPose unrelated descendants 4 scale w
DEBUG: FAIL: PoseMasterCopyHandler.copyPose unrelated descendants 4 scale x
DEBUG: FAIL: PoseMasterCopyHandler.copyPose unrelated descendants 4 scale y
DEBUG: FAIL: PoseMasterCopyHandler.copyPose unrelated descendants 4 scale z
DEBUG: PoseMasterCopyHandler test completed: 259 of 299 test cases passed in 1308 ms.
DEBUG: PoseMasterPasteHandler test completed: 647 of 647 test cases passed in 4095 ms.
DEBUG: FAIL: PoseMasterDeltaHandler.deltaPose node tree 2 scale w
DEBUG: FAIL: PoseMasterDeltaHandler.deltaPose node tree 2 scale x
DEBUG: FAIL: PoseMasterDeltaHandler.deltaPose node tree 2 scale y
DEBUG: FAIL: PoseMasterDeltaHandler.deltaPose node tree 2 scale z
DEBUG: FAIL: PoseMasterDeltaHandler.deltaPose node tree 3 scale w
DEBUG: FAIL: PoseMasterDeltaHandler.deltaPose node tree 3 scale x
DEBUG: FAIL: PoseMasterDeltaHandler.deltaPose node tree 3 scale y
DEBUG: FAIL: PoseMasterDeltaHandler.deltaPose node tree 3 scale z
DEBUG: FAIL: PoseMasterDeltaHandler.deltaPose node tree 4 scale w
DEBUG: FAIL: PoseMasterDeltaHandler.deltaPose node tree 4 scale x
DEBUG: FAIL: PoseMasterDeltaHandler.deltaPose node tree 4 scale y
DEBUG: FAIL: PoseMasterDeltaHandler.deltaPose node tree 4 scale z
DEBUG: PoseMasterDeltaHandler test completed: 128 of 140 test cases passed in 443 ms.
DEBUG: PoseMasterTransferHandler test completed: 45 of 45 test cases passed in 63 ms.
Importing File…
Importing pose.pz2 ...
Time to load file: 32.7929 ms
Imported: pose.pz2
Building Scene…
File loaded in 0 min 0.4 sec.
Loaded file: pose.pz2
DEBUG: PoseMasterBatchHandler test completed: 61 of 61 test cases passed in 656 ms.
DEBUG: PoseMasterKeyframeHandler test completed: 45 of 45 test cases passed in 314 ms.
DEBUG: All test completed: 1922 of 1974 test cases passed in 9439 ms.
Script executed successfully.

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TUTORIAL - Creating a Genesis/G2F/G2M Full Body Morph for DAZ Studio Pro 4.6 by RKane_1
TUTORIAL - Creating a Genesis Partial Body Morph in DAZ Studio Pro 4 Using the DForm Tool by RKane_1
TUTORIAL - Applying Shaders by RKane_1 (as stolen blatantly from Jaderail)

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Posted: 24 October 2012 08:58 AM   [ Ignore ]   [ # 1 ]
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Hi RKane

Thank you for buying PoseMaster. According to one of my favourite books: cheeseDONT PANICcheese (that should look like large, friendly letters)

Those test failures are mostly harmless (seriously, I’m not making this up) and occur because DS4.5 changed the way node scaling is handled. They won’t affect 99% of your use of PoseMaster. Please see this thread http://www.daz3d.com/forums/viewthread/6445/ for more info and feel free to chime in with suggestions because I’m busy updating the product with a number of improvements, including fixing those tests.

Also note that a new content pack is about to be released for converting poses between all the DAZ figures, see here: http://www.daz3d.com/forums/viewthread/9157/

Hopefully that will help you get settled and started. Please drop me a note if you need any nudges in the right direction.

Cheers

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PoseMaster for DAZ Studio and PoseMaster People Pack now sold at Rendo.

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Posted: 25 October 2012 09:44 PM   [ Ignore ]   [ # 2 ]
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Thank you for your info and assistance, sir!

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<End of transmission from Oz>
TUTORIAL - Creating a Genesis/G2F/G2M Full Body Morph for DAZ Studio Pro 4.6 by RKane_1
TUTORIAL - Creating a Genesis Partial Body Morph in DAZ Studio Pro 4 Using the DForm Tool by RKane_1
TUTORIAL - Applying Shaders by RKane_1 (as stolen blatantly from Jaderail)

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