Interesting thread. I’ve re-lurked here for a while after a couple of years having ditched DazStudio and returned to Poser , then come back to see what the genesis fuss is all about. Oddly enough I always found Poser clunky with its ridiculously over-sized and arcane controls and interface, but actually i get work done more quickly than I probably ever will in Studio. I’m sure there are many who feel the opposite, but both products are in need of some really intelligent thought on the interfaces and processes with a view to making everything work better and more efficiently. If there is one thing that stands in the way of creativity it’s computers and software.
That is not a whole lot different from mixing paints but the latter is somehow more satisfying.
But what irks me is that despite the apparent sophistication of progress on the Studio/poser front it is an undeniable observation that 90% of the output as illustrated here and at renderosity is very similar to that from 5 years ago….thousands of doll-like anorexic figures with pursed lips!!! And if you go to youtube looking for a video of a FINISHED piece of animation work from Poser, DaZStudio or iClone you’ll be disappointed. The best you’ll get is a “test” animation of a gorky figure walking like a drunk for three seconds, or a mocap sample of a five second looped dance move. 3d technology for the masses is very, very primitive and it shows! Still…it can be fun.