How Do You Remove Z Translation From Animations In DAZ Studio

exquisitusexquisitus Posts: 0
edited December 1969 in DAZ Studio Discussion

Hello All,

I would like to know if there is a method of removing z translation from an animation in DAZ Studio.

I can't seem to figure out how to set all of the keyframes to have a z translation of zero. I tried using the animate tab, as well as baking the animate block to studio keyframes. I was only able to set each keyframe to have z translation 0 one at a time.

I was wondering if there is a way to set them all at once?

Thanx to any who might help.

Comments

  • carnitecarnite Posts: 162
    edited December 1969

    Within aniMate2, you can use the graph editor to remove the z translation.

    If you have baked to Studio keys, select the joint to remove z translation (usually the hip), then Alt+click on the Z translate slider.

  • carnitecarnite Posts: 162
    edited December 1969

    To delete inside aniMate2:

    The graph editor is the icon highlighted on the right.

    Click the pos_z on the hip, then click the - key icon, and delete all keyframes in the block that way.

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