I’m looking forward to using the Kutami Dress - the texturing is exquisite. However, I’m having trouble with some wayward flaps in front of the sleeves.
My efforts with parameter dials and partial transparency maps have not been successful to date. Does anyone have a way of taming the flaps without resorting to post-work?
Looking at the promo shots - http://www.daz3d.com/shop/katumi-dress - it seems to be a ‘feature’ rather than a bug, though even in the promos the flap does not always fall in a realistic fashion. The promos have managed to make it less obvious however.
I’d be grateful for any suggestions.
Cheers
John


