Textures Not Showing In Viewport

RoLoWRoLoW Posts: 276
edited December 1969 in DAZ Studio Discussion

Does anyone know which settings I can change for Daz Stduio 4.x so that when an OBJ/MTL model is imported the textures will show in the viewport applied to the prop? I know the texture colors and images are read by DS because they show up in the Render.

In the images below, you can see that the sphere and plane import but the textures are not shown in the viewport. However, a quick render reveals that they have been loaded with the model.

DS4_Settings2.png
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DS4_Settings1.jpg
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Comments

  • Jade ChengJade Cheng Posts: 0
    edited December 1969

    Did you check the "Surfaces" tab to see if the textures are loaded?

  • FixmypcmikeFixmypcmike Posts: 11,620
    edited December 1969

    Make sure the viewport is set to Texture Shaded:

    texture_shaded.jpg
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  • RoLoWRoLoW Posts: 276
    edited October 2012

    That did it! I'm still trying to get comfortable with DS4.x and just didn't see the drawstyle icon in the upper-right corner. Thanks for both of your assistance.

    screenshot.1_.jpg
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    Post edited by RoLoW on
  • mjc1016mjc1016 Posts: 7,218
    edited December 1969

    Unfortunately Smooth Shaded, Texture Shaded and Cartoon Shaded look similar enough that a quick glance at the icon often isn't enough to tell what it's set to. The wire and bounding box modes are pretty eas to tw.

  • RoLoWRoLoW Posts: 276
    edited December 1969

    DS4! So much to learn, so little time. I always try to remember that not everyone has moved up yet.
    Hope this reference image can help someone, I know it will help me the next time my memory lapses.

    Viewport_Preview_Mode.png
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