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Dealing with the data/auto_adapted folder
Posted: 20 October 2012 03:32 PM   [ Ignore ]
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When I try to move a DAZ Studio 4.5 .duf scene file from one computer in my shop to another computer to render on a faster machine, even though the computers have the same content files on them, I’m often tripped up by the lack of a /data/auto_adapted/ file.  Even when I copy the subfolder directly, so that the path names are identical, I still get the same problem.  Is there a way around this, to ensure that the auto_adapted files don’t trip up the .duf file?

MrWizard1024

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Posted: 20 October 2012 04:19 PM   [ Ignore ]   [ # 1 ]
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Using a .duf file DS should be able to rebuild the scene even if the folder is missing - what is giving the problem - imported items, or imported clothing AutoFitted to Genesis?

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Posted: 02 December 2012 01:34 PM   [ Ignore ]   [ # 2 ]
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Are the files actually missing, or is the problem that DAZ Studio doesn’t see them?

If you have a scene in a folder alongside it’s data folder and copy that to another machine but forget to map the content folder, Studio won’t see the auto_adapted folder and will give you an error message.  If this happens, just map the folder on the 2nd machine the way you had it on the first machine.

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