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Genesis Evolution: Muscularity Question
Posted: 20 October 2012 12:37 PM   [ Ignore ]
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looking at various genesis items to pick up , I have a question about the Genesis Evolution: Muscularity morphs,

are there any general full body settings or do you have to go through each muscle indevidually

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Posted: 20 October 2012 01:13 PM   [ Ignore ]   [ # 1 ]
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In addition to the individual muscle morphs, there is also a “All muscle volume” morph and a “flexion on off” setting (controls the amount of automatic muscle flex when bending limbs). It is a great set that adds lost of value to Genesis in my opinion.

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TD

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Posted: 20 October 2012 01:40 PM   [ Ignore ]   [ # 2 ]
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thd777 - 20 October 2012 01:13 PM

In addition to the individual muscle morphs, there is also a “All muscle volume” morph and a “flexion on off” setting (controls the amount of automatic muscle flex when bending limbs). It is a great set that adds lost of value to Genesis in my opinion.

Ciao
TD

I agreeā€”I use it all the time, although it adds quite a lot of Latin to your parameters library (remembering the names can be a pain in the glutei maximi!). I have something like this in my pictures file to refer to, although I am starting to learn some of them. It adds a lot of realism to your figures, especially male where muscles are more visible (or very visible for body builders!).

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Posted: 20 October 2012 01:49 PM   [ Ignore ]   [ # 3 ]
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Yep me too I love this package. smile Hiro Protagonist great diagram there thanks for that. I have a number of muscles remembered now but some are still tricky to remember. Great tool for learning the names though IMHO.

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