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Is there any way to get alist of the followers of a DzSkeleton in C++? I came up with a method but it iterates all over the scene to get them? Is there a simpler way?
gravity0 said:Is there any way to get alist of the followers of a DzSkeleton in C++? I came up with a method but it iterates all over the scene to get them? Is there a simpler way?
DzFigure has a list of what is grafted to it. But, to find all following clothes, what you are doing is probably the easiest.
Can you introduce some sort of culling routine?
I'm assuming from your post that DzSkeleton is giving you everything and you only want a specific subset of that.
Well nope, I have to iterate all over the scene and check if the pointers of the selected skeleton and the chlotes are equal.