Just a couple of things I would like to know from those of you who have it in your hands, and are playing already:
1. Looks like the suit uses a combination of both texture displacement, and vertex displacement (with neg/pos attributes). Am I correct in this assumption? Does all the material zones allow for morphing vertex displacement?
2. The fur looks amazing. Is it texture displacement only, or is there something special being done to get the fur to look so good and lay down as it appears it does? Also, from the looks of it; Can you apply fur to the entirety of the suit if one is so inclined to do so?
I was a little disappointed with the preview pics. Yes, many beautiful pics by all the vendors who got to play first, but clear product illustrations are severely lacking. Should have included at least one mat zone shot, and some A.O. shots illustrating different morph targets (without all the render glitz distractions).
So, I implore you, those who are having fun playing. Please, if you have the time, could you posts some simple mat zone, and morph target renders (or screen-shots), so we can see the product itself. I am seriously considering selling a kidney to purchase the Pro Suite (anyone want to buy a kidney, dirt-cheap?).
Thank you in advance.
Take care all…
Ken