Aquatic Genesis NOW IN THE STORE! [Commercial]

124

Comments

  • RenpatsuRenpatsu Posts: 792
    edited December 1969

    Just bought both packages and it is really quite amazing what can be done with Genesis :)

    Looking forward to play with the sets over the weekend.

  • DestinysGardenDestinysGarden Posts: 1,158
    edited December 1969

    Yup, what Renpatsu said. I grabbed 'em both too. I see so many possibilities for the geografted items, and mixing them with so many other things. Great work blondie.

  • blondie9999blondie9999 Posts: 733
    edited December 1969

    Hey, folks--- don't forget to post some renders! I would enjoy seeing what you do with the Aquatics-- and what interesting critters you create using the DAZ morphs!

  • FeralFeyFeralFey Posts: 1,256
    edited December 1969

    Yeah, I want to see pictures too! Blondie did such a fabulous job making this creature, despite its propensity for fighting her every step of the way. I think she won, personally. :)

  • SkirikiSkiriki Posts: 4,738
    edited December 1969

    So! I put together some quick snapshots of different morphs and picked the best (several were preeeeeeeetty unsuccessful, all in all).

    Without further ado... the mugshots.

    Ladies and Gentlemen, please warm up your morphing engines, and begin blending!

    Merfolk_2.png
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  • FeralFeyFeralFey Posts: 1,256
    edited December 1969

    Skiriki said:
    So! I put together some quick snapshots of different morphs and picked the best (several were preeeeeeeetty unsuccessful, all in all).

    Without further ado... the mugshots.

    Ladies and Gentlemen, please warm up your morphing engines, and begin blending!

    Very cool, Skiriki. Yeah, Aquatic plays so nicely with many of the morphs available. It's hard NOT to play around. My favorite morph to use with Aquatic is the Alien Oculoid, but the one that always makes me giggle is the Daz Gorilla. :D

  • KickAir 8PKickAir 8P Posts: 1,843
    edited December 1969

    Skiriki said:
    So! I put together some quick snapshots of different morphs and picked the best . . .

    :: giggle! :: Catfish!

  • SkirikiSkiriki Posts: 4,738
    edited December 1969

    FeralFey said:
    Very cool, Skiriki. Yeah, Aquatic plays so nicely with many of the morphs available. It's hard NOT to play around. My favorite morph to use with Aquatic is the Alien Oculoid, but the one that always makes me giggle is the Daz Gorilla. :D

    I kinda like Joequick's Mr. Simian the best, myself. The default expression on his face when you dial it in is like "This is not FUNNY YOU SICK ****." :lol:

  • blondie9999blondie9999 Posts: 733
    edited December 1969

    Wow, Skiriki, you've been having fun with this, haven't you? Glad to see it-- that's what it's for!

  • SkirikiSkiriki Posts: 4,738
    edited December 1969

    Wow, Skiriki, you've been having fun with this, haven't you? Glad to see it-- that's what it's for!

    Oh yesssssss. Just wait until you see what I have in my mind!

  • MurgatroydMurgatroyd Posts: 573
    edited December 1969

    Snake head, plus every morph I could think of to contribute to the long skinny look, gives...

    The Hunter of the Deep:

    Deep_Hunter_3.png
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    Deep_Hunter.png
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  • MurgatroydMurgatroyd Posts: 573
    edited December 1969

    And, just for fun, the Seamount Troll:

    Deep_MountainTroll.png
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  • SkirikiSkiriki Posts: 4,738
    edited December 1969

    Snake head, plus every morph I could think of to contribute to the long skinny look, gives...

    The Hunter of the Deep:

    Spooky! I like it!

  • PendraiaPendraia Posts: 2,521
    edited December 1969

    Great renders everyone! Can't wait to play...I've only just downloaded.

  • GhostofMacbethGhostofMacbeth Posts: 635
    edited December 1969

    Looking cool. Nice to see the variations.

  • JohnDelaquioxJohnDelaquiox Posts: 1,063
    edited December 1969

    I actually went ahead and bought it. Did a first render messing around

    The leg fins are doing something kind of odd in this pose

    from_the_deep.jpg
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  • FeralFeyFeralFey Posts: 1,256
    edited September 2012

    Hi John. I'm looking at your render, but I'm not sure I'm seeing the "oddness". Perhaps it's my eyes, but could you explain what is going on for you?

    Edited to add: Oh, wait. Don't answer. I see what you mean. I had to go in and look at the close-up of the legs. D'oh. Silly me.

    I might actually know the answer to this. :D First, did you use a pose preset to create this? If so, the problem is that the pose preset has information in it that pertains to the foot bones. These have to be removed first, or completely zeroed out in order for the foot fins to behave. It's a quirk of the geografting.

    I should point out in a shameless plug that all of the poses in The Deep Ones have been optimized for the geografted fins to avoid any "fin jump". :D

    Post edited by FeralFey on
  • JohnDelaquioxJohnDelaquiox Posts: 1,063
    edited September 2012

    Here

    You can clearly see the the edges of the leg fins are wider or thicker than Genesis's legs

    from_the_deep_fins.jpg
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    Post edited by JohnDelaquiox on
  • SkirikiSkiriki Posts: 4,738
    edited December 1969

    I think there's a bit of thickness mismatch -- look at way above the ankle. A faint difference in thickness.

  • FeralFeyFeralFey Posts: 1,256
    edited December 1969

    See my above answer. I realized AFTER I first posted that I needed to look in closer. And then I was able to ascertain what was going on.

  • JohnDelaquioxJohnDelaquiox Posts: 1,063
    edited September 2012

    OK that explains it

    I want your poses, I have to see how things go today before I can get them

    thanks

    Post edited by JohnDelaquiox on
  • FeralFeyFeralFey Posts: 1,256
    edited December 1969

    Yeah, this was something that Blondie and I stumbled upon when working together on this project. There was no prior documentation on it. So, when I first built the poses, I had no idea that I had to make sure that the feet had to be zeroed. And it's not like I was building the Genesis poses with the feet involved in the first place, because I knew that they would be "invisible" and therefore not in the plan. So it caught all of us by surprise. I had to go back and edit out all the code for the foot bones. (Oddly enough, the hand bones weren't as disruptive - well, at least not until I added the cavitation bubbles, but that's another story. Lol.)

    It was a learning experience, I'll tell you that.

  • JohnDelaquioxJohnDelaquiox Posts: 1,063
    edited December 1969

    Its a great product! and your pose set looks fantastic

    I think I have one of your sword poses sets but I can't remember

  • blondie9999blondie9999 Posts: 733
    edited September 2012

    Yeah-- there is a section in the ReadMe about this. This was yet another "snag" that wasn't discovered until the product was in Q.A., and it was driving me and everybody else nuts trying to figure out what the problem was.

    What happens is this: Even though Genesis's feet are "hidden," they are still able to activate weight maps and JCMs that affect the ankles-- so, if they're not zeroed, they activate weight maps and JCMs that aren't designed to work with the geo-grafted feet, and you get "gaps."

    Since most pre-made poses have the feet in some position other than "zero," if you use such a pose, you need to go in and make sure the feet are in "zero" position; otherwise, you can get weird results.

    Post edited by blondie9999 on
  • JohnDelaquioxJohnDelaquiox Posts: 1,063
    edited December 1969

    Its no biggie

    Still love the thing

  • PendraiaPendraia Posts: 2,521
    edited December 1969

    Still working on this but I wanted to post something...it's still a bit dark and the shark needs some more work also.

    swimming_for_life_2.jpg
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  • SkirikiSkiriki Posts: 4,738
    edited October 2012

    What's better than Genesis Baby?

    AQUATIC GENESIS BABY!

    I had to render this picture in three parts: one with the undersea part, one with the oversea part, and then the water layer. Gah! And considering the complexities involved in rendering, in order to keep render times acceptable, won't redo this one in a bigger size until I have a render farm...

    Edited to add: no, that's not a tinky-winky, that's a belly-button which is an outie.

    Merbaby.jpg
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    Post edited by Skiriki on
  • DisparateDreamerDisparateDreamer Posts: 1,565
    edited December 1969

    btw I used Aquatic Genesis in a picture here: http://www.daz3d.com/forums/discussion/381/P345/

    Love it!!!!! :) it's getting used in a commissioned piece too. Fabulous set! :)

  • JohnDelaquioxJohnDelaquiox Posts: 1,063
    edited December 1969

    I'm having a tiny issue

    When ever I load the ear fins the head where its attached becomes see through and when they are not loaded its just grey

  • Richard HaseltineRichard Haseltine Posts: 19,332
    edited December 1969

    Did you render? If not, it's most likely just the transparency preview in DS.

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