Like a Phoenix from the Ashes, Who Wants to Render a Superhero?

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Comments

  • SuzuranSuzuran Posts: 0
    edited December 1969

    Yeah that is M5 Hero alright but more importantly is that amazing texture and how well you got the armor to convert

    As for the armor, I converted it like:
    1) Load Genesis and M4
    2) Resize and change the pose in the parts of M4 as close as default Genesis.
    3) Load the armor, make each parts fit to M4 (so it almost looks like Genesis is wearing the armor)
    4) Export the parts (separatedly) as obj file.
    5) New scene and load Genesis
    6) Import the part of armor
    7) Asset > Transfer Utility > Source: Genesis, Scene Item: the part of Armor

    It's a little better than using TU on the default armor, I think. the armor can't keep the morph in this way. But Coalition Rapier did not have many morphs. :)
    Hope my English is enough to understand. ^-^;

  • JohnDelaquioxJohnDelaquiox Posts: 1,063
    edited December 1969

    Suzuran said:
    Yeah that is M5 Hero alright but more importantly is that amazing texture and how well you got the armor to convert

    As for the armor, I converted it like:
    1) Load Genesis and M4
    2) Resize and change the pose in the parts of M4 as close as default Genesis.
    3) Load the armor, make each parts fit to M4 (so it almost looks like Genesis is wearing the armor)
    4) Export the parts (separatedly) as obj file.
    5) New scene and load Genesis
    6) Import the part of armor
    7) Asset > Transfer Utility > Source: Genesis, Scene Item: the part of Armor

    It's a little better than using TU on the default armor, I think. the armor can't keep the morph in this way. But Coalition Rapier did not have many morphs. :)
    Hope my English is enough to understand. ^-^;

    That's Perfect Thank Youu!

  • SuzuranSuzuran Posts: 0
    edited December 1969

    Suzuran said:
    Yeah that is M5 Hero alright but more importantly is that amazing texture and how well you got the armor to convert

    As for the armor, I converted it like:
    1) Load Genesis and M4
    2) Resize and change the pose in the parts of M4 as close as default Genesis.
    3) Load the armor, make each parts fit to M4 (so it almost looks like Genesis is wearing the armor)
    4) Export the parts (separatedly) as obj file.
    5) New scene and load Genesis
    6) Import the part of armor
    7) Asset > Transfer Utility > Source: Genesis, Scene Item: the part of Armor

    It's a little better than using TU on the default armor, I think. the armor can't keep the morph in this way. But Coalition Rapier did not have many morphs. :)
    Hope my English is enough to understand. ^-^;

    That's Perfect Thank Youu!

    You're welcome. Hope you'll get good results. :)

  • ChimneyphishChimneyphish Posts: 1
    edited December 1969

    Gambit...'nuff said.

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  • mephoriamephoria Posts: 40
    edited December 1969

    Did this one for the $1 items (Aiden and Dinette Set), but it fits in here as well....

    Title: Secret Lair
    Render: DS4.5P

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  • ZilvergrafixZilvergrafix Posts: 417
    edited December 1969

    My contributions...

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  • BiakoBiako Posts: 309
    edited December 1969

    Here's a new original superhero I created by the name of American Crusader :)

    He's a late 21st century superhero with a giant vibranium shield but he mostly uses firearms to fight, with his physical strength being reserved as a last resort.

    Full Version: http://farm8.staticflickr.com/7242/7292533504_4dac4dbd85_o.jpg

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  • LoaarLoaar Posts: 0
    edited December 1969

    Cool image Cagnazzo82, he looks oddly familiar though... ;-P

  • JaderailJaderail Posts: 0
    edited December 1969

    Hmm... American Crusader may look familer but I for one find the suit to be Awsome. That is some great work.

  • BiakoBiako Posts: 309
    edited December 1969

    Loaar said:
    Cool image Cagnazzo82, he looks oddly familiar though... ;-P

    Hm... Yes... Yes, he does somewhat :)


    Btw, this outfit was initially a test to see how well the M4 bodysuit would go together with the supersuit. Apparently they fit like a glove. Even better however is the fact that Studio 4.5 allows for smoothing pretty much every previous bodysuit much more efficiently than before. Plus you get to keep the morphs ^_^

  • flashbackflashback Posts: 0
    edited December 1969

    Awesome suit Cagnazzo, but I must say I love the character (who does not look like Michael Fox!)
    ;-)

  • ISIKOLISIKOL Posts: 229
    edited December 1969

    some promo images i made for the suit....

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  • SuzuranSuzuran Posts: 0
    edited December 1969

    Here's a new original superhero I created by the name of American Crusader :)

    He's a late 21st century superhero with a giant vibranium shield but he mostly uses firearms to fight, with his physical strength being reserved as a last resort.

    Full Version: http://farm8.staticflickr.com/7242/7292533504_4dac4dbd85_o.jpg

    Ooh. Great work! I guess the tattered part of the suit is using opacity? It made him sexier. :D The details in the background looks awesome, too.

    By the way, thank you very much for the tips and link to the Superman suit in the former forum. It helped me so much. :)

  • BiakoBiako Posts: 309
    edited December 1969

    Suzuran said:
    Here's a new original superhero I created by the name of American Crusader.

    He's a late 21st century superhero with a giant vibranium shield but he mostly uses firearms to fight, with his physical strength being reserved as a last resort.

    Full Version: http://farm8.staticflickr.com/7242/7292533504_4dac4dbd85_o.jpg

    Ooh. Great work! I guess the tattered part of the suit is using opacity? It made him sexier. :D The details in the background looks awesome, too.

    By the way, thank you very much for the tips and link to the Superman suit in the former forum. It helped me so much. :)

    Yes, actually. I made a quick opacity map with some rip brushes. And the Superman Suit is one of my all-time favorites. I've never actually tested the full suit's fit on Genesis, but I might try it out now that Daz 4.5 allows for such amazing fits with bodysuits :)


    Oh, and btw, great renders Izi. The guy with the yellow metallic suit almost reminds me of Shocker. It might be fun making a variation of him battling Spiderman.

  • SkirikiSkiriki Posts: 4,738
    edited May 2012

    So, posting the image of my player character in our long-running Marvel campaign. Original character; mutant; has powers of flight, invisibility and cyberpathy; the core idea is a grey-hat hacker and reality-maintainer. She is good friends with Forge and some other tech people.


    Oh boy. She looks pissed off. Wonder why?


    Ah. Of course. Magic, and its related by-products, like demons. Also known as "total bull****" in her lingo, as she dislikes magic for its unpredictability and concepts that are alien to her highly technological nature; she regards it as "cheat codes to reality". Despite this, she's also friends with some magic-flingers... but hostiles get their asses kicked with extra vehemence and order not to come back ever again.


    Items used:
    Skin: Niara (with customizations that aren't visible at the moment)
    Addition Hairstyle
    Supersuit (with custom material zones; Dzfire's raytraced gunmetal, Supersuit's carbon fiber mesh, rubber mesh, hexagonal dark mesh; custom insignia & chestplate diffuse map)
    Power Glaive from Scifi Melee Weapons (with a custom shaft out of cylinder primitive; blue steel shader from Supersuit)
    Nybras
    Dystopia Cityblocks 2x2 01-10 (resized 12000%)
    Skydome from Dystopia Blocks
    Aiden's lights

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    Post edited by Skiriki on
  • BrianP21361BrianP21361 Posts: 206
    edited December 1969

    This is my first image post in the forums. The scene was rendered in Carrara 8.5 without post processing. Spider-man textures and mask on M4 are from Joe Quick. Mary Jane is V4 with Lana Elite texture and tons of custom morph dials. Tin Pan Alley by Stonemason.

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  • SuzuranSuzuran Posts: 0
    edited December 1969


    Yes, actually. I made a quick opacity map with some rip brushes. And the Superman Suit is one of my all-time favorites. I've never actually tested the full suit's fit on Genesis, but I might try it out now that Daz 4.5 allows for such amazing fits with bodysuits :)


    Oh, and btw, great renders Izi. The guy with the yellow metallic suit almost reminds me of Shocker. It might be fun making a variation of him battling Spiderman.

    Thank you for the tip!
    Is Transfer Utility in D|S 4.5RC such better than 4.0? I'm interested in it but DAZ said that installing 4.5 will uninstall 4.0...

  • SteveM17SteveM17 Posts: 500
    edited December 1969

    Here's my attempt, on my old computer (hence the very basic render and not much detail). No postwork, as you can no doubt tell.

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  • edited December 1969

    hello, im very happy of the thread continues here :) and maybe someone can help me to find a Hawkeye quiver, freebie or not, (better if is a freebie ;) )

  • edited December 1969

    Haven't had too much time to play around with Poser and all of late... but yesterday decided to take a shot at something inspired by Giant Size #1... in the end I never liked the original team composited in behind the broken page, so I just went with the "new" team (can't really see all the detail in either of these, but here they are nonetheless):

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  • LoaarLoaar Posts: 0
    edited December 1969

    This is my first image post in the forums. The scene was rendered in Carrara 8.5 without post processing. Spider-man textures and mask on M4 are from Joe Quick. Mary Jane is V4 with Lana Elite texture and tons of custom morph dials. Tin Pan Alley by Stonemason.

    Looks great, there aren't enough spidey renders on these new forums yet.

  • BrianP21361BrianP21361 Posts: 206
    edited June 2012

    Thanks Loaar,

    Spider-man is my favorite.

    Here's another one. M4 Spider-man texture and mask from Joe Quick and Sturkwurks (I think). The Silver Surfer is just M4 with a chrome texture and Ice Boy's NoEars morph. Background is Urban Sprawl2 from Stonemason. His stuff is incredible.

    I added a quick Iron Man render that I did. Iron Man from Zikeo with my own textures.

    Hope you like them.

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    Post edited by BrianP21361 on
  • LoaarLoaar Posts: 0
    edited December 1969

    Thanks Loaar,

    Spider-man is my favorite.

    Here's another one. M4 Spider-man texture and mask from Joe Quick and Sturkwurks (I think). The Silver Surfer is just M4 with a chrome texture and Ice Boy's NoEars morph. Background is Urban Sprawl2 from Stonemason. His stuff is incredible.

    I added a quick Iron Man render that I did. Iron Man from Zikeo with my own textures.

    Hope you like them.

    Very cool take on the spidey pic, and the Iron Man one is amazing. Would love to see that in an action themed render.

  • edited December 1969

    my last render: The Avengers

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  • edited December 1969

    A little more playing around to mess with some post work technique for torn clothing... partial success I think:

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  • TjohnTjohn Posts: 7,393
    edited December 1969

    I've been learning to use D|S4 and decided to start out by making Supes. Here's 3 shots of the same pose and background from different angles.

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  • TjohnTjohn Posts: 7,393
    edited June 2012

    I know the boots need work but I can't add a trans map and diffuse map to the top of the Super Boots without a good texture template: same problem with the Supersuit, so I used the G-suit. The Super Cape came with a good texture map so no problem there. Pulled my hair out until I found out the Super Boots don't like to be smoothed. I'm having the same problem with the back of the Super Belt that's already been reported but it doesn't show here. These are 3Delight renders with some filter work in PS in post. Hope my next D|S project doesn't take so long. :)

    Post edited by Tjohn on
  • JoeQuickJoeQuick Posts: 813
    edited December 1969

    Kilowog again, same morph and suit as on page one, just did him up using traditional shaders as opposed to the visual style ones.

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  • Eric WaltersEric Walters Posts: 0
    edited December 1969

    Looking good![

    quote author="spiderpity" date="1338949573"]my last render: The Avengers

  • edited December 1969

    Decided to finish up something I started awhile back: a different take on issue #140...

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