Studio 4.5 consistently crash when rendering
I recently upgraded from DS4 Pro 184.108.40.206 to 220.127.116.11. Studio will consistently crash if I render with the following:
- Use "Hardware Assisted" render engine with GLSL turned on (crash at the start of the render)
- Use 3Delight engine, and turned on "Progressive Render" (crash at about 1/3 of the render)
- Use 3Delight engine, turned off "Progressive Render" but there's at least 1 area light turned on in the scene (crash at the end of the render, which is frustrating cos it's finished but cannot save the result)
Note on the last case, I tested it with Lantios Portrait Lights (sku 13669). However it seem to crash on new instances of area lights. I have a scene which uses it back in 4.0.3x times, load it, and it renders fine. However, loading a new instance from the Content Library in a new scene (with 1 instance of genesis) always lead to a crash at the end of the render.
ATM I'm rendering with 3Delight and "Progressive Render" turned off, even for previews, and every time hope it wouldn't crash (cos it will, just a question of how many renders done after DS start) or scream in rage for any unsaved works (cos sometimes, at least on 4.0.3, DS won't even let me save my works, the save button simply don't work).
Any ideas on how to address the render problems?
PS: Another thing I noticed is the injectPMD plugin refuse to load, which works fine on 4.0.3. Is it not compatible?
I tested several new scenes with 1 Genesis instance and no textures loaded. Using the default presets for area light and UberEnvironment2 yields to mixed result. More often than not, if any of those light is present, render will crash, but sometimes it didn't. This is true whether those type of lights are used separately or together. UberEnvironment2 is more problematic however. Every time it crash I restart DS and create a fresh new scene, no scene loading involved.