How to keep new light from replacing default light?
I liked the default lighting for my scene, but wanted to add a spotlight to shine on an object. However, when I clicked on "New Spotlight" it replaced my default lighting instead of adding to it. And when I tried to fix the problem by adding a "New Distance Light" I couldn't get it to look like the default lighting. Is there some way to just add a spotlight without messing up the default lighting?