Installed DS Pro 4.5 and opened a previously saved scene. Maybe a few changes and tried to save back as a .daz file and that format is not available any more. What is the .duf format and how is it a benefit?
The .DUF is the new universal format that they are using for everything now, from scenes to light presets.
In the past if you saved a scene it converted everything in the scene into DSO, DSD & DSV files, now the DUF format should only convert things into DSF files (asset files for Genesis etc) that aren't already in that format.
.duf has a lot of advantages over .daz:
automatically goes back to Poser files if the Data files are missing
compressed plain text so it can be edited manually if desired
in future versions it will be backward compatible (since 4.5 is the first version that uses them, there aren't any earlier versions, but when 4.6 comes out scenes saved in 4.6 will still work in 4.5)
Thanks for the additional information that helps.
Say what you want about the .daz file format but I never had an issue with DS "not responding" like I do with the .duf format... EVERY TIME!
I haven't met that - where is it happening? Windows 7 is a bit eager to say not responding, even when an application is merely busy but twill finish soon.
I get it quite often ... it tends to happen after something like a load or save has ended, but obviously something more is happening ...
Richard Haseltine said:I haven't met that - where is it happening? Windows 7 is a bit eager to say not responding, even when an application is merely busy but twill finish soon.
PowerLoader has nothing to do with the .duf format. After loading, it could be that the optimising of images is hogging the CPU.