equinoxx5's Renders and Stuff (formerly: (Re-)Constructing the Old West)
After watching Silverado for about the billionth and third time (I love that movie!), not to mention the trailer for Django Unchained, I got a bug in my bonnet to do a western-y themed render or two. So, I set about putting together a western street set, using Daz's Old West sets, re-textured a few signs for a little variety, but still decided I wanted some more. I discovered some nice, free (always a plus) buildings by a user named Tippy on ShareCG. Good stuff. Problem was, they weren't built to Poser scale, but to the scale of the more cartoonish characters that Tippy creates.
Using Tippy's structures as inspiration, I've been re-modeling a couple of them in Hexagon, to match scale with the Daz sets (modeled by the inestimable Jack Tomalin). My primary method of matching scale has been actually using doors and windows from the Daz sets, and reconstructing Tippy's buildings around them. It's worked out pretty well so far. Of course it makes the models undistributable, so I can't share the meshes themselves, although in the future, I may just model my own doors and windows, using the components Jack modeled as a scaling guide.
Anyway, I just finished up (I think) my "re-interpretation" of a nice little hotel that Tippy modeled. It's actually the second building I've re-done, but it's the first one of which I have a few renders (done in DS 4.5 RC3) to show off.
The major change I made from Tippy's version -- aside from the color scheme (I mentioned that he tends to a more stylized, cartoony kind of aesthetic, right?) -- was replacing the veranda in his model with a balcony. You know, a place for the villain's cronies to perch and try to get the drop on the hero during the big showdown. Also, like Tippy's, this is pretty much a shell -- pretty (I hope) on the outside, but no significant interior details. That said, I did include a ceiling and floor between the first and second stories (Tippy's is literally an empty box on the inside). It weighs in at a bit over 25,000 polys all told, but that's actually still a little more than 8,000 less than the original.
Next up, I'm thinking a bank building, but I haven't decided yet whether to do a remix of Tippy's, or build one from scratch. Any tips or constructive feedback is appreciated. (And in case I wasn't clear, hats off to Tippy and Jack T. for the inspiration.)
ETA: Oh, by the way... the name on the hotel is after my nephew, not the software. ;)