Aquatic Genesis NOW IN THE STORE! [Commercial]

blondie9999blondie9999 Posts: 726
edited September 2012 in The Commons

Now in the store, and 50% off for one day only!

Post edited by blondie9999 on
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Comments

  • Risika75Risika75 Posts: 49
    edited December 1969

    That looks very cool.

  • BarubaryBarubary Posts: 972
    edited December 1969

    Indeed. The skin looks great.

  • DzFireDzFire Posts: 786
    edited December 1969

    I found it ;)

  • Miss BMiss B Posts: 3,069
    edited December 1969

    Looks good so far Blondie. I hope you plan on giving us some more teasers, especially a little larger and perhaps a closeup or two, so we can see the skin even better. ;-)

  • blondie9999blondie9999 Posts: 726
    edited December 1969

    This is something I've been thinking of making for a long time now-- an aquatic human with webbed hands and feet and a fin-crest on the head-- either a human genetically altered to live in the water, or maybe a separate branch of humanity that went back to the water eons ago. Prior to the development of Genesis and geo-grafting, such a thing wasn't feasible-- but now it is.

    The set includes four geo-graft items: the head crest, ears, hands, and feet. Each is fully rigged and poseable-- even the spines in the crest and ears can be individually posed.

    There are two full texture sets: silver-blue and green-brown speckle.

    Here's a shot showing a fuller view:

    sample_green_1.jpg
    476 x 600 - 205K
  • scorpioscorpio Posts: 3,842
    edited December 1969

    You've answered my question - its for Genesis.
    I really like the look of this. The webbed hands are really cool - can you use thenm on shorter fingers?
    I don't suppose theres a mermaid like tail anywhere, its one thing that Genesis is missing and trying to use the gen4 ones is a nightmare.

  • SockrateaseSockratease Posts: 796
    edited December 1969

    Nice!

    Does it come with a fit for The Daz Cow?

  • FeralFeyFeralFey Posts: 1,287
    edited December 1969

    I've had the privilege of playing with this watery creature, and it's a treat! Blondie really did a great job with the texture and the rigging on the geografted parts. It's very fun to play with.

    And to help you play with the beastie, I've whipped together a pose set, consisting of 27 poses (including separate poses for each of the geografted body parts) for Genesis swimming, skulking, lurking, and diving. In addition, there are 9 vignette poses - 3 for Aquatic versus Genesis base, 3 for Aquatic versus V5, and 3 for Aquatic versus M5.

    Here's a sample of one of the vignette poses:

    Deep_Ones_Promo_081412_c_Forum.jpg
    500 x 650 - 201K
  • DaWaterRatDaWaterRat Posts: 1,641
    edited December 1969

    Very cool.

    I have to say, I'm glad the ears are a separate graft, since this is almost perfect for an image I want to do, but the merfolk I'm trying to do would be earless. :)

  • FeralFeyFeralFey Posts: 1,287
    edited December 1969

    Here's another vignette, this time with M5.

    Deep_Ones_Promo_2_081412_b_forum.jpg
    500 x 650 - 206K
  • blondie9999blondie9999 Posts: 726
    edited December 1969

    I really like the look of this. The webbed hands are really cool - can you use thenm on shorter fingers?
    No. The hands are not morphs of Genesis's hands; they complete geo-grafts-- in other words, I did not just stick webbing between Genesis's fingers. However, you may be able to shorten the fingers using scaling.

    I don't suppose theres a mermaid like tail anywhere, its one thing that Genesis is missing and trying to use the gen4 ones is a nightmare.

    No, sorry, no mermaid tail. These aren't intended to be mermaids, but aquatic humans.

    I have to say, I'm glad the ears are a separate graft, since this is almost perfect for an image I want to do, but the merfolk I'm trying to do would be earless. :)


    This may not work for what you want, since no textures are provided for the portions of Genesis replaced by the geo-grafted parts-- that is, there are no textures for Genesis's own ears, hands, or feet.

  • Kendall SearsKendall Sears Posts: 1,888
    edited December 1969

    Does it come with a dorsal fin?

    Kendall

  • SzarkSzark Posts: 8,796
    edited December 1969

    Oh that looks Fintanstic blondie. ;)

  • blondie9999blondie9999 Posts: 726
    edited December 1969

    Hey, Miss B-- you asked for it, you got it---

    Here is a close-up of the silver-blue texture. I'll post one of the green speckle texture when it finishes rendering.

    sample_silver-blue.jpg
    600 x 600 - 346K
  • Miss BMiss B Posts: 3,069
    edited August 2012

    WOW!!! That's amazing!!! Can't wait to see the other one too. This looks quite nice. Definitely different from anything anyone else has ever tried, and I have wanted to do some more underwater scenes again for a long time now.

    Keep up the great work. :-)

    Post edited by Miss B on
  • RAMWolffRAMWolff Posts: 5,584
    edited December 1969

    Looks really good hun!

  • blondie9999blondie9999 Posts: 726
    edited December 1969

    And here's the green-brown speckle texture--

    sample_green_speckle.jpg
    600 x 600 - 350K
  • ZaarinZaarin Posts: 385
    edited December 1969

    Wow, that's the best scaly texture I've seen in Poser. :) What UV map does it use?

  • blondie9999blondie9999 Posts: 726
    edited December 1969

    Um, it's not in Poser-- this is a Genesis product, and that was rendered in DS. It just uses the base "Genesis" UVs, which are the "V4" UVs, The geo-graft add-ons, of course, have their own UVs.

  • SkirikiSkiriki Posts: 4,767
    edited December 1969

    OMG OMG OMG OMG. Waaaaaaaaaaant.

  • BarubaryBarubary Posts: 972
    edited December 1969

    Well, as I said, the texture looks pretty awesome, really and interesting product.

    But now that it has been mentioned, we really need to find a way to force smay to create a Genesis mermaid tail asap...

  • JohnDelaquioxJohnDelaquiox Posts: 1,075
    edited December 1969

    I would like to see mammalian merfolk

  • blondie9999blondie9999 Posts: 726
    edited December 1969

    Well, these ARE intended to be mammals-- humans who either evolved or were genetically altered to live in the water.

  • KickAir 8PKickAir 8P Posts: 1,843
    edited December 1969

    Well, these ARE intended to be mammals-- humans who either evolved or were genetically altered to live in the water.

    Like dolphins -- makes sense. The green-brown texture's especially beautiful (but green's my favorite color, so I'm biased).

    I like the head-crest, but looking over the current promos I'm not seeing a back-crest -- if you've not considered that, would you please? I'd very much like one included.

  • GhostofMacbethGhostofMacbeth Posts: 639
    edited December 1969

    Awesome looking set. I have plans for this one.

  • Miss BMiss B Posts: 3,069
    edited December 1969

    WOW Blondie, that second texture's wonderful!! I think I might like it even better than the first, if that's at all possible. ~hee, hee, hee~

  • FeralFeyFeralFey Posts: 1,287
    edited December 1969

    Here's another render of the third pose vignettes - this time with the Genesis base.

    Deep_Ones_Promo_3_081512_forum.jpg
    500 x 650 - 229K
  • ZaarinZaarin Posts: 385
    edited December 1969

    Um, it's not in Poser-- this is a Genesis product, and that was rendered in DS. It just uses the base "Genesis" UVs, which are the "V4" UVs, The geo-graft add-ons, of course, have their own UVs.

    When I say "Poser" I technically mean either Poser or DS; I just happen to use Poser. :P Which, incidentally, is why I was asking about the UV maps--so technically I could use at least the texture in Poser. :)

  • blondie9999blondie9999 Posts: 726
    edited December 1969

    Yeah-- from what I hear, that exporter thing works reasonably well, but I have no idea how well it exports a Genesis figure with geo-grafted parts.

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