Export an animate animation to IClone Prob - Where's my mistake?
I just started working with DAZ. I tried today to export an animate (walk forward, one circle) as an *.fbx to IClone. It worked fine.
But, when I try to let my character walk forward in IClone several times consecutivly, he just slips back to a position where he has been before. Sometimes he just turns around and walk in another direction I didn't tell him to do...
But, what is wrong?
I tried to export the animation without the first few frames, but the prob is still there.
Keyframes in Iclone ( fix the character at the position doesn't help).
Does anybody got an idea, how to fix it?
Thanks a lot