wish to use hex to create morph but unsure of the correct steps
Attached is my old wip of my stargate model.
altough I used blender to model, I have found hex invaluable with naming and grouping the model.
Due to too many errors I have to re-model.
The new updated version now has correct uv-maps, textures.
I have nine chevrons, each I wish to create a new morph; basicly all I wish to do is move the chevron down and then save this as a new morph.
Then in daz studio load this new morph into the param.
I am using daz studio 4 pro edition, If you could help I am most grateful.