D|S 4 Pro Lights - Befuddled ...
So many questions ... I've got D|S 4 Pro (64-bit) installed and totally aside from the interface issues, the lights have me thoroughly confused and frustrated.
Shadows: how can shadows be reduced without reducing the light intensity or softening them? I don't see any way to control whether I have a solid black shadow or just a percentage - I don't want my shadows to look like a flashbulb went off, at the same time I don't want to underlight my subject.
Ambient Occlusion: Possible at all? Even a Google search only turns up UberEnvironment posts and articles - is this something that wasn't even included in the software?
Addl. parameters: what are "Display persistance," "Ray Length" and "Ray Opacity, " "Edges" and "Edge Opacity?" I get the feeling these latter are something relating to atmosphere?
What are the "Diffuse" and "Specular" choices under "Illumination?"
Up front, I'll say that I'm not especially happy to be using D|S, but the Genesis figures kind of force my hand (which is kind of like selling a great car but it only runs on company-built roads!); the interface is, for me, a total clusterf*** compared to Poser Pro (which has its own flaws and faults, admittedly), which is making the learning process more frustrating than it's worth, at times - I'm sick and tired of views changing just because I want to adjust a material, or having to tunnel down through the figure just so I can use expression controls, rather than being able to select the head, which gives me only morph controls. But even after struggling through all of that and ending up with a pose and a camera view, I'm not having any render results that resemble my preview and no good idea of how I can adjust my lights or even if the controls exist somewhere in the knots of menu options. I've looked at several tutorials, but haven't found any that address my questions, hence this post. I see some nice renders being done with D|S, but the responses I usually get are, "Oh, I did that in D|S 3 ... "