Bugged network rendering (C8.5v149)?
In order to speed up render times on a project I tried to use a render node and the result was less than optimal. Times are good, but the result is bad and I'm trying to verify that it is a bug. The master is on OSX and render node on WinXP. I've done other network renders (possibly with opposite arrangement) that worked fine. I *think* the difference here is caustics are enabled, but at present I'm not 100% sure and render times are too long for me to do quick testing.
Of the two snippets, the one that shows rendering tiles exhibits the problem (I aborted the render when I noticed it). This is the second render attempt in a row that exhibited the problem in just the same spot. (I assumed at first it was just an artifact and restarted the render.)
The other clip is from an earlier test and shows the lack of a horizontal line through the glass at the edge of the render tile.
Any confirmation as to the issue? Perhaps someone with a faster rig? (My systems are years old and if I'm right about it being caustics it takes a long time to render -- and right now it is busy on the render).