Can you adjust an objects manipulation reference point to its centroid?
Caveat: I don't even know the right words for this... I haven't read the D|S manual, and while I'm sure it explains this, I don't recall seeing it, or downloading it, so I'm not sure where to look.
Sometimes, when I'm manipulating an object, the 'Universal' tool (that thing that has 3 axes with translation arrows at their tips, 3 circles, 3 scaling boxes, and a 'global scale' central sphere) ends up substantially under (or over, but usually under) an object. The object continues to move in reference to that location, though, which means that while translation and scaling works as desired, rotation tries to rotate around that location instead of around the center (for example) of the bounding box of the object. (Not quite the same as the centroid, but it will work for now.)
I have no idea what the D|S term for that control is other than 'Universal Tool', or for what I want to do, but what I'd really like is a command that centers that control on the centroid of the object being manipulated, so the object pivots around its middle again.
Am I making any kind of sense to anyone and, if so, is there a command or a method for doing that...?
p.s. I often find myself wishing for a 'translate selected object to here/this object'; is there a way to do that?