How to get mouth morphs into Master Clips for Lip Synch
I have a figure from DAZ that has pre done morphs for speaking (about 10 lip shapes) but no DMC file.
In order to make a custom DMC file with Mimic for Carrara Pro, I need to get those varied mouth morphs into NLA Master Clips.
Not sure why, but I can't do that in Carrara 8.1 Pro or Carrara 8.5 beta (on Windows 7, 64 bit system)
I've tried both creating Master Poses and Master Clips, but can't get these to show up inside the Clips area at the bottom right of interface (with Scene - Instance/Objects/Shaders/Sounds/Clips).
For the figure, I have to select the head to get the morphs show up, so I can dial in a W or U or whatever letter.
I then need to click on the root of the figure to go back to the NLA tab.
If I create a Master Clip the morph doesn't seem to take - and the pose doesn't disappear as NLA is created like it used to even though I have the delete object key frames box checked.
When I tried creating a Master Pose, the first time it did show up in the clips panel, but then disappeared and cant get it to show up again.
I've tried selecting both the character root and just the head in the Parameters tree while creating the master clip - still no luck.
Can anyone explain the right way to do this?
Could there be something locked about the figure that's messing things up?
I remember doing a test on a vertex object with morphs and NLA clips a month or two ago for Mimi in Carrara, and things worked fine.
Thanks for any help.