Possible error with reflection of glass sphere
This may be an error in the Bryce 7 program or just a lack of understanding on my part. I made a simple animation of a glass sphere (plain glass, low reflection and refraction, default everything else) where the reflection in a 3 second time frame increases to 100%. I noticed where the sun shines through the sphere and onto the ground the intensity increase as the reflectivity of the sphere increases. Should it not decrease to nothing as the reflectivity approaches 100 since less light should get through?